Aonuma Talks Zelda's Past, Nintendo DS Zelda Plans
Thanks to GameSpy for its interview with Nintendo's Eiji Aonuma on the Zelda franchise, as the EAD deputy manager reveals he wasn't a fan of early Zelda efforts ("I could not stand the original Zelda. When I first played it, I did not know what I was doing. I was overwhelmed by enemies and I got killed right away"), questions the infamous CD-I Zelda titles ("I must admit, they were a strange characterization of the Zelda games"), and mentions future franchise plans, including a previously unconfirmed Nintendo DS Zelda title: "We have a Game Boy Advance Zelda [Minish Cap], a DS Zelda, and this [realistic] GameCube one."
I'm not flaming or trolling here, I love each and every game in the Zelda series. But is anyone else a little spooked by this interview?
This guy is taking a big, big role on all future Zelda projects, and he's spooked by games that require jumping?!? Thought Zelda 1 was too hard?! Somehow I think Miyamoto's final touches to the last few Zelda games have been much more significant than Aonuma cares to admit...
It's also weird to see how much budget has played a role in the Zelda storylines and gameplay. Then again, I suppose that innovating within restraints is a part of any job.
Here's to hoping that Zelda continues to entertain for years to come!
Go here for teh [sic] funny.