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Quake III Gets Real Time Ray-Tracing Treatment

Ozh writes "Did you ever wonder what you could do with a cluster of 20 AMD XP 1800s? Some German students and videogame fans did, and their answer has been what they call 'ray-tracing egoshooters', an entirely raytraced game engine which 'runs about 20 fps@36 GHz in 512x512 with 4xFSAA'. The first game to get this treatment is Quake 3 Arena : the screenshots look slightly better than the original 3D engine but the video (56 Mb, 3'19) is quite dramatic."

5 of 116 comments (clear)

  1. 36Ghz by Anonymous Coward · · Score: 0, Funny
    runs about 20 fps@36 GHz in 512x512 with 4xFSAA'

    I want whatever computer they're using to test this.

  2. Lan party upgrade by complete+loony · · Score: 3, Funny

    Great so now I have to lug 20 pc's to a LAN party to get a decent frame rate?
    And I was just thinking about my next upgrade for HL2/Doom3.
    Imagine a cluster... oh wait.. um, so is it running linux? and where is the source code?

    --
    09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
  3. Re:Freecache link for the video by WhatAmIDoingHere · · Score: 2, Funny

    Usually things posted to Games that doesn't get on the first page don't get /.'ed.. Shame, though.. We should try harder.

    --
    Not a Twitter sockpuppet... but I wish I was.
  4. Stop the Insanity by superultra · · Score: 5, Funny

    Dammit, don't give Carmack any ideas! I'll barely be able to run Doom 3!

  5. Wow. by ikkonoishi · · Score: 1, Funny

    Imagine what you could do with a beowulf cluster of these things... oh wait... nevermind.

    It seems my question is already answered.