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Whither The 7th Guest-Style Puzzle Adventure?

Deunan writes "While poking around on the Internet, I discovered a DirectX front end for the classic The 7th Guest CD-ROM puzzle adventure. After some further searching, I stumbled across a more recent pitch for 7th Guest III: The Collector [apparently the game was in development in 2002/3, and there's an interview with designer Rob Landeros about it, but it seems to be stalled.] I was wondering what killed interest in it - are 'thinking' games just not popular anymore?"

9 of 48 comments (clear)

  1. They exist; just not as story driven adventures. by 2Flower · · Score: 4, Informative

    There are plenty of "casual games" that are puzzle based out on the market. Heck, research says they're the dominant economic power in gaming, not EverQuest. But tied to a story / adventure game? Not anymore, not since marketing flacks decided the adventure genre was "dead".

    Frankly, the 7th Guest series hasn't helped. 11th Hour was just pathetic. Terrible merging of puzzles and story with the little "PDA" showing all the cutscenes; it wasn't mixed into the surreal astmophere of the original game very well, where the puzzles were blocking your progress because of the nature of what was happening.

    The best you can do right now is the Myst games, which carry on the notion of merging adventure with puzzles. Uru does a decent job of it and Myst IV is coming down the pipe.

  2. Re:I miss them by Vaevictis666 · · Score: 2, Informative
  3. Look harder, young grasshopper - they're out there by Txiasaeia · · Score: 4, Informative
    What about games like Syberia and Syberia 2? Great adventure games in the likeness of the old masters.

    Or, if you really miss those old masters, check out Tierra Entertainment, who have remade King's Quest 1 and 2 (so far) so that it's playable on modern computers.

    Long Live The Adventure Game!

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  4. Cliff Johnson by JonBob · · Score: 5, Informative

    Cliff Johnson is still working on his excellent puzzle-driven games. He has always (intelligently, in my opinion) kept the graphics and sound simple and out of the way of the real, fiendish puzzles and metapuzzles. You can download the old games, like The Fool's Errand and 3 in Three, from his website; he's even updated them to work on Mac OS X and modern Windows. The second in the Arcanum series (The Fool and His Money) is due out this fall.

    1. Re:Cliff Johnson by pudge · · Score: 2, Informative

      he's even updated them to work on Mac OS X

      They were not updated to work on Mac OS X, they just do (with the Classic environment).

  5. Repackaged old puzzles by harlows_monkeys · · Score: 2, Informative

    I quit 7th Guest pretty quickly, when I realized that pretty much all of the puzzles in it were just old classic puzzles, which I could get from books I already had, and doing them on paper was more convenient then doing them via a clunky GUI.

  6. Re:Look harder, young grasshopper - they're out th by thrash242 · · Score: 2, Informative

    Check out many other games written with AGS, like the KQ remakes (and make your own if you like) at http://www.adventuregamestudio.co.uk/

    There are tons of games there; I've only played a few so far. Also see the "No Action Jackson" game topic a few days ago.

  7. Not quite 7th Guest style, but... by Anonymous Coward · · Score: 2, Informative

    Those looking to quench their thirst for the PC graphic adventures of the mid-90's need look no further than Adventure Game Studio, the freeware adventure game creation software.

    No, I'm not suggesting that you make your own adventure game. There are plentyof great ones already. The "Games" section of the AGS website is full of extremely inventive titles made by ambitious adventure game fans. I recommend Six Day Assassin and Five Days a Stranger (which, despite both titles starting with numbers, are not at all related) if you're looking for something reminiscent of 1990ish Sierra/LucasArts.

    The artwork is pretty lackluster with most AGS titles, but the design, puzzles, writing, and story are completely top quality for many of the games. Of course, after looking at Slashdot all day they probably won't look that bad to you anyway.

  8. Re:I miss them by Fortunato_NC · · Score: 2, Informative

    Not if you're still using that 386. If you're running a slightly newer platform, though, google for DOSbox - I suspect it will meet your needs.

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