Slashdot Mirror


Skools Out Creator Interviewed, Game Released

An anonymous reader writes "The full download version of PC indie game Skools Out is now available from the official Mucky Baby site - there's also a bunch of new screenshots and a playable demo available." There's an interview with Mucky Baby's Simon Keating, himself an ex-Mucky Foot developer, over at DIY Games, describing the "PC action adventure title", influenced by classic Spectrum title Skool Daze. The article notes this as another example of "the world of independent game development... becoming populated with more and more developers that have left the business of big name game development and struck out on their own."

3 of 15 comments (clear)

  1. Re:Shrug by Anonymous Coward · · Score: 1, Informative

    I agree that this title is not really that great at it's greatest, however

    "There are some areas that indie/budget companies just can't compete in."

    Indie developers can most certainly compete in any areas of professional developers, it's just harder to compete is all areas at the same time. Time and money are the largest factors in game development, but the only differences you will see when you have such resources is the level of presentation a game shows at the end. This game suffers in core design and graphical aesthetics, which are two areas that talent and know-how can create regardless of a professional or indie environment.

  2. Skool Daze by AliasTheRoot · · Score: 2, Informative

    Has been remade before as Klass of 99 - which is very close to the original.

    Funnily enough, the only thing educational I remember about the original was it was set in an educational institution. It was inspired by those early to mid twentieth century British schoolboy tales of japes and pranks.

    1. Re:Skool Daze by malf-uk · · Score: 3, Informative
      Can play the original ZX Spectrum version here - with a java capable browser.

      Skool Daze

      and its sequel here

      Back To Skool

      --
      R Tape loading error, 0:1