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Warhammer Online PC MMO Cancelled

An anonymous reader writes "Another MMORPG bites the dust before it's out - the Games Workshop/Climax co-produced Warhammer Online PC MMO has just announced on the official website that the project is canned, apparently following 'a full review of the progress of the game, costs to date and future costs of the project.'" Over at the Warhammer Warcry fansite, there's an official FAQ with plenty of info on the allegedly near-completed ("the release date is currently penciled in for Summer 2004"), Sega-published title, which was shown at E3 this year without any hint of its grisly fate, shared by fellow PC MMO Mythica and by console MMORPG True Fantasy Live Online.

1 of 29 comments (clear)

  1. Solutions by Dizzle · · Score: 0, Offtopic

    When are we going to get some sort of distributed network for MMO? It seems logical at some level to have nodes or whatever that spread the load. This also helps data redundancy by not allowing DDOS attacks on servers.

    Or maybe I'm just a total maroon and have no clue what I'm talking about.

    --
    -Dizzle
    "I most likely AM so interested in myself."