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Virtual MMO Currency Trading Crippled By Fraud

Thanks to Terra Nova for pointing to the Gaming Open Market website, home of "the next generation of [MMO] game commodity trading", where there's an announcement that: "Until further notice, Gaming Open Market will be closing its doors to all game currency trading except Second Life." There's more information in a post at the official Second Life forums, where Jamie Hale explains: "Yesterday, I had a user breeze through spending over $3000 USD on [EVE Online] and [Star Wars Galaxies]. Immediately after taking delivery of the ISK and credits, he reversed all the payments, claiming he never received the goods. This is a well-known loophole in PayPal's seller protection policy. Basically, I have no recourse at all. PayPal accepts no form of proof of delivery except physical waybills (UPS, FedEx, etc)."

2 of 110 comments (clear)

  1. oh no by thebdj · · Score: 0, Flamebait

    WOE IS ME. i mean what is our society coming to if we cannot trust the anonymous people we meet in mmorpgs to be trustworthy enough to buy virtual items away from us.

    i think it is time you people stop wasting SO much time and/or money on these games and go out and meet some REAL people. Anyone who is taking the time to collect and sell items on mmorpgs obviously has enough spare time to go and spend it with people who do not hide from each other behind their avatars and fake personae.

    --
    "Some days you just can't get rid of a bomb."
  2. Re:Awwww, poor baby can't run his crappy gaming si by Anonymous Coward · · Score: -1, Flamebait

    No kidding. Are we supposed to feel sorry for this cum-dumpster because someone scammed him? Screw him and his slimy fucking business. It's people like him who pharm resources in MMORPGs and then sell them to anyone with real life money and no interest in putting in their own effort int he game that ruin the game for the rest of us who play it the way it's meant.

    I hope more people rip this guy off and teach im a lesson.