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Interplay Pitches Fallout MMO, Despite Dearth Of Cash

Thanks to Yahoo! for reprinting an Interplay press release discussing Interplay's latest financial results, ruminating on possibilities for the embattled publisher. Although "the Company reported a net loss of $.9 million" for the quarter, a relatively small amount, Interplay's detailed financial statement reveals: "We currently have no cash reserves and are unable to pay current liabilities. The Company cannot continue in its current form without at this time obtaining additional financing." However, CEO Herve Caen is bullish about prospects, explaining: "We are now pursuing several options to fund our entry into Massively Multiplayer Online Gaming with titles including Fallout", a positive step, according to "...initial feedback from our investment bank and ongoing dialogue with others in the gaming sector." We've previously covered Interplay's recent financial woes.

1 of 46 comments (clear)

  1. Re:FUCK THAT SHIT by AdamPiotrZochowski · · Score: 3, Informative

    Fallout 3 was 90% complete as developers claimed,
    even if they overshot, it would be much less time to
    finish fallout 3 than to do mmog, not to mention that
    they would regain trust of the fans.

    as per developers:

    The first batch of developers, the ones responsible
    for original fallouts did go to Troika

    Others that stayed developed Icewind dale, a squad game
    that stayed on heels of Buldurs Gate, and later LionHeart,
    a game that was fantasy much like Icewind Dale, but did
    use Fallout like Special system as opposed to the very
    limiting and constraining AD&D system. They were working
    later on Fallout 3 (the Armen Burmin project), but as
    project was canned they created own studio, Obsidian.

    Funny, both Obsidian and Troika specialize in RPG making
    and their releases are quite well recieved. To recap:

    Troika -> Arcanum
    a big game that industrilizes fantasy.
    you got magicians traveling in trains.
    amazing marriage of sci-fi and fantasy worlds

    Troika -> Temple of Elemental Evil
    one of the most highly detailed games
    that is based on AD&D system

    Obsidian -> Star Wars - Knights Of THe Old Republic
    need I say more?

    As per Fallouts, there were so far 4 games released:

    Fallout 1
    for pc and mac
    original dev team
    quest : find waterchip
    Fallout 2
    for pc and mac
    original dev team
    quest : find GECK
    Fallout BOS Tactics
    for pc ?mac?
    contracted outside of interplay
    commonly referred to as Fallout Tactics
    not an rpg, but more of a squad game
    quest : start new BOS outpost
    Fallout BOS
    for xbox
    new dev team, new art, new game rules
    inconsistant with Fallout1/2/tactics
    quest : join BOS

    When Interplay announced a new fallout, Fallout BOS,
    people were surprised and quite taken aback as to why
    xbox only? Afterall the game was originally PC based
    and would not translate properly to console style
    gaming. And yet interplay pushed, changed ideas, logos,
    story lines, the special system, dumbed down everything.
    (yes, I played them all).

    Not only that, but before finishing xbox Fallout BOS ,
    Interplay had the audicity and the nerve to annouce a
    sequel, the one they never did start!

    Then Interplay decided to get back on track and to finally
    make Fallout 3, but that was cut, as some developers
    claim, at being 90% done.

    Yay for interplay....

    --
    /apz, Interplay dug their own grave