Slashdot Mirror


Java3D Source Code Released

mrp101 writes "Over the past few months (aka year) the future of Java3D has been in question. Not too long ago Apple announced a port to Mac OS X, but still no official update from Sun. A few weeks ago Sun announced that they were going to release the source code and begin collecting comments for version 1.4/2.0. And today they delivered, right before the JavaOne conference. The announcement can be found here(1) and the CVS here(2). The code includes the core scenegraph, the vector math library, and Sun's own add-on utility libraries."

3 of 220 comments (clear)

  1. Please mod me down by coupland · · Score: 4, Funny

    Finally Java 3D has been released. I've long been a critic of Java, largely due to its "2D" nature. I'm very glad to see Java finally go 3D, especially since Open Source rocks and Sun sucks, particularly since they did a deal with Microsoft. Maybe C++ and Pascal will go 3D now, long live that programming language I'm talking about. Yeah... Java...

    1. Re:Please mod me down by nacturation · · Score: 4, Funny

      I know we're on slashdot, but a little brain helps from time to time, combined with the preview button.

      A little bit of brain also helps to detect sarcasm, something you might wish to try from time to time.

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
  2. Re:Speed of 3D in Java? by Anonymous Coward · · Score: 5, Funny

    The java compiler is like a meat grinder. You put steak (source code) in, and it "compiles it" into ground beef (bytecode). When you eat a hamburger, your stomach's acid "compiles" the ground beef into it's different protiens/minerals/fats/whatever (native code). That's much more efficient than rubbing the ground beef (bytecode) into your skin (using a bytecode interpreter), don't you think? Your stomach acids (JVM) break down the hamburger (bytecode) and make it run on your "platform" natively.