Microsoft Plans More Japan-Specific Xbox 2 Games
Thanks to Bloomberg.com for its report discussing Microsoft's plans to recruit local developers to help the Xbox 2 succeed in Japan. Norman Cheuk of Microsoft Japan indicates: "A lot of what we're doing today is to position ourselves. We're looking at the future generations where we'd like to be successful", though efforts to encourage more Japanese Xbox exclusives (following on from Tecmo's Dead Or Alive 3/Dead Or Alive Ultimate) have recently been stymied: "Capcom Co., Japan's third-biggest game maker, has turned down offers from Microsoft in recent months to help pay distribution and development costs in return for more exclusive games for the Xbox, said Kazuhiko Abe, head of Capcom's corporate strategy division, without giving details." Abe also stated Capcom "isn't interested in developing more" Xbox titles, simply saying: "There are no plans... It's just not profitable enough."
In the U.S., a person who can only afford the hardware and games for one or two systems has a more difficult decision to make between the Big Three. While the PS2 does win in sheer size of its game library, the Gamecube and Xbox have better games in certain categories.
In Japan, where Sony and Nintendo have been household names for decades, it'll be much more difficult for an American company with a smaller game library to find a place in the market.
So unless Microsoft makes some shady exclusivity deals with a good number of developers over there, I just don't see Xbox [insert number here] doing well at all in Japan.