City Of Heroes Talk Reveals Plans, Subscription Success
Thanks to MMORPGDot for a report on the recent City Of Heroes MMO seminar at the Origins gaming convention in Ohio. The piece, arriving just after a useful overview-styled review, also on MMORPGDot, includes comments from lead designer Jack Emmert on the game's success (he was "surprised about the popularity of the game. He sees the popularity as a result of the accessibility of the game design and not necessarily the genre of the game"), and subscription numbers ("They're almost at 200,000 players. There will be an announcement when they make it"), as well as general info on the City Of Villains expansion: "Bases will play a big role for both Heroes and Villains. Supergroups will be able to fortify secret lairs with many cool and interesting toys. These include automated defenses and NPC assistants. Villains and Heroes will have henchmen, and these goons will be fully customizable. PvP will have a lot to do with bases and base invasions (think keep sieges). Groups and individuals that don't want to engage in PvP will never have to."
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