Jaleco Borrows PocketNES Emulator Source Code
Thanks to Waxy.org for its story discussing Jaleco's apparently legitimate use of the public domain PocketNES emulator in a Game Boy Advance game without explicit permission, explaining: "While the emulation community was outraged, the emulator's programmer felt a bit differently." The article notes: "Like the recent Classic NES Series, Jaleco Entertainment's Jajamaru Jr. for the Gameboy Advance is a nostalgic reissue for the Japanese market... [that] includes five different emulated classic NES/Famicom titles from Jaleco's library: Ninja Jajamaru, Jajamaru's Great Adventure, Exerion, City Connection, and Formation Z." Although "Emulation fans were upset, with cries of copyright infringement", the emulator's author responded: "Yes, PocketNES is public domain... I wanted it to be public domain. This 'Jaleco incident', in fact, is the very reason I wanted to make it FREE (as in public domain) rather than 'GPL free' (strings attached). I'm not a fan of the GPL, I think it's selfish."
Since the program was released under a very liberal license, this is the kind of thing that can happen, but as long as thats ok with the developer(s), then its a non issue. It's almost the same as when Microsoft used the BSD networking stack in Windows, where again nobody really cared but I'm sure it mustave flattered the original developers.
GPL + controversy = guaranteed Slashdot headline. Shocking!
:)
Personally, I'm a bit suprised Nintendo doesn't license out their emulator (used in the "Classic NES Series") to other companies. Nin's own emulator is in many ways superior to PocketNES (this is loopy from the article, btw, so I'm allowed to bag on my own software
Because using public domain code in a commercial product is analogous to murder... Right...?
The author of PocketNES appears to be aware of some GPL infringement (perhaps infringement of MiniLZO), but it casts an entirely different light on the story (and thus makes so much of this Slashdot story obsolete). The author writes:
As you can see, the author dismisses this far too quickly; this infringement may change the entire means by which PocketNES is licensed. But this whole story shows the underlying reality of copyright law: licenses are only as strong as the copyright holder. If the copyright holder(s) to MiniLZO do not defend their copyright, their work can and will be included in non-GPL derivatives.
Take another look at this quote from the PocketNES author:
There are profound misunderstandings here, but I think I can distill the major points of rebuttal to two objections:
I have no problem with someone choosing to place their work into the PD or license their work under a generous non-copyleft license (like the new BSD license or the MIT X11 license). I use those works, I build upon those works, I distribute those works, and I thank them for their effort. I also have no problem with works regularly entering the PD by expiring copyright in a timely manner (far shorter than the current term of copyright). But that's not what appears to be going on here; neither of these sentiments are being made real here. This author's words appear to be an attempt at a gift of code with a colossal misunderstanding of why the GPL exists and what it attempts to do.
I usually find that people who don't mind treating businesses like charities are naive and have little real-world experience with businesses. They are rudely awakened to the reality that one's misunderstanding of how copyright law works will not absolve them of copyright responsibilities.
Digital Citizen