Bethesda Licenses Fallout Franchise, To Make Fallout 3
An anonymous reader writes "According to an official press release, Bethesda will now develop and publish a brand-new version of Fallout 3, after the company 'licensed the rights to the Fallout [videogame] franchise from Interplay... with the option to develop and publish additional sequels.' Interplay, who is presumably licensing out its IP due to recent financial difficulties, is keeping the rights to its theoretical Fallout MMO concept, however, and this new attempt at Fallout 3 from the Morrowind developers doesn't look to be using code/assets from the previously half-completed Black Isle version."
THANK GOD. We Fallout fans just want more Fallout. Not some crazy hypothetical MMO that will probably not even be fun (assuming they even finish it before they go bankrupt)
& I wish I knew the password to your heart . . . &
It's not like any of Bethesda's other games have been released in Mac versions. :(
The market does seem to be saturated with crap, but how wrong could they possible make it?
An Education is the Font of All Liberty
IMO, the Fallout License is in good hands
/. is overrun by bed-wetting elitist nerds
let it be known, for anything other than servers, a *nix OS sucks
Especially after Brotherhood of Steel, I don't see many fans -myself included- of the series being very open to a shift to first-person like Morrowind. Especially with the sort of weapons that Fallout is based on, it'd be a very fine line between RPG and FPS.
You mean you don't like the idea of something with the gameplay of Half-Life and the expansiveness of Morrowind? I'd buy three copies of a game like that.
Rob
Bethesda is developing Fallout 3. Interplay is developing the Fallout MMORPG. Therefore, it is certain that Fallout 3 is not the Fallout MMORPG.
Maybe they do good on the PC, but I'm not a huge fan of their work, being as all of the games they have released on the Xbox (and I never played any of their stuff before Morrowind on the Xbox) have been buggy glitchfests so far (problems with frames in Pirates of the Carribien? Bethesda's offical 'fix'? Leave the game on, sitting in 1 spot, for 45 minutes to let the game fully cache! Pathetic.)
I'll have to check out their PC versions, but they're batting 1000 with the crapfest on the Xbox.
Morrowing, the ultimate non-linear cRPG ... you can go anywhere, do anything the game allows you AND NONE OF IT IS INTERESTING.
Id rather have a small world with a lot of detail than Morrowind.
If they use isometric view and allow turn based combat it will be fallout 3, otherwise it will be just another franchise butchered beyond recognition.
...because games from Bethesda have great plot and wonderful atmosphere (plus great gfx).
In the other, I deeply hope it won't be as bug-ridden as, say, Morrowind...
45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
Ah, you've touched another of my nerves ... System Shock 2 was the only game to capture sci-fi horror so well that I literally jumped out of my seat on several occcasions while playing it.
... *sigh*
From the little brandnames of the various contractors who put together the starship, to the baleful gaze of Xerxes, to the little ambient noises of consoles and what-not, to the tortured cries of your fellow crewmates, possessed by The Many, apologizing as they beat you to death with a wrench, it was so immersive and so utterly picturesque and encompassing that if the future of space travel isn't like System Shock 2 then I'll just stay on Earth!
All the good companies seem to fold
From HomeLAN:
HomeLAN - How much input will Interplay have in the development of Fallout 3? Can they say "yes" or "no" to things like game design, story, etc?
Pete Hines - We have complete creative control over the development of the game.
HomeLAN - Will any team members from the previous Fallout games be involved in Fallout 3?
Pete Hines - Too early to talk about stuff like that.
HomeLAN - Ok. Final question..has development of Fallout 3 actually begun and can you give us any idea of a release date?
Pete Hines - I'll take the last one first. WAY too early to talk release dates. Yeah, we've started pre-production on Fallout 3 development.
Also, from Bethesda dev Gary Noonan:
Being a developer at Bethesda, I am also a big Fallout fan. I played all of the titles from FO1 to FOBOS. Not so much a fan of FOBOs or FOT, but I did play them through. To this day, FO1 is still in my top 5 fav games, not just RPGs. The campy humor, the grotesque action, and the integrated pop culture, as well as Pip Boy (can't leave THAT out!) are what allow FO to stand out from other titles. I agree, without these, it is simply NOT FO.
Now, the fact is, this news is just that.... NEWS. I have known about this for some time now, and I have been excited about it since the deal was still in the making. I AM a fan of FO. Who better to have working on a game than a FAN.... someone who knows the game, knows what it's about, knows the mood, knows the setting and atmosphere. Now, as a new development even here in the office, it's still quite a welcoming shock and we are ALL eager to be a part of it. I can't put into words how much I am dying to be a part of it.
So, for all the existing Tes fans, welcome the FO fans. Everyone has their opinions about titles and developers.
For the FO fans joining us, give it a chance. Everyone (well, I really speak for myself) here is excited about this opportunity and it is talked about quite a bit.
And for all, let's keep it cool. As everyone who has been here for a long enough period of time knows, we developers listen to what the fans have to say. The forums are our link to hearing your thoughts and input on aspects of the titles.
(All yanked from No Mutants Allowed).
This is sort of a mixed bag for me. On one hand Bethesda has a history of being ambitious in thier game design and opting for a more open ended game style. On the other hand they consistantly fail when it comes to producing polished game play and up to date technology. Morrowind, while wounderfully ambitious, flat out failed when it came to producing a bug free and polished game. I know a lot of RPG fanatics loved Morrowind, but the simple fact the matter is that the raw gameplay was horrible - and lets not even talk about the anti-piriting technology they put in that literally made the game unplayable. Only the immensity of the world and the open ended game play saved it from its self.
The real question is whether or not Bethesda has learned from thier mistakes. They clearly have the right mentality, but remains to be seen is wheather or not they can actually build a decent engine with decent gameplay mechanics.
Personally, if I had my choice someone would just snag the FarCry engine. The FarCry engine could easily handle the typical Fallout town and then some. Just tweak it to handle RPG aspects and add an overland map. Now you have a solid RPG that is beautiful, full of atomic powered cars, in real time, and has game play mechanics to appeal to a broad audience... but that is just my pipe dream.
Perhaps someone had a particularly nice trip to the "original" Bethesda in Wales (near Bangor)?
Very scenic if you are bar the gouging of the landscape that went on with the slate mines (which are interesting in their own way if you are into that sort of thing).
Actually I suspect its more a reference to the Bethesda pool (Beth-zatha in Hebrew) in Jerusalem, where it is stated in the Bible, Jesus healed a man ("Take up your pallet and walk") who had been ill for 38 years.
Plays violent online games as: Nerfherder76
you cant compare fallout to morrowind, they are completele different kinds of games. what made fallout so great, imho, was the brilliant dialogue (with lots of different options, which /really/ made a difference) and the well thought out NPCs. morrowind is a great game too but i really dont want to see fallout 3 "morrowind style"
I sure hope that today's game market characteristics will not have some of the most fun traits of fallout removed.
;). You were allowed to shoot kids, and it affected the game.
:P.
Fallout was really an adulty game. It did not have blatant nudity or sex, but your character could sleep with others (no, you didn't see anything) and it affected the story. It also had tons of gore (especially if you picked that special character trait
I can see those things being removed from Fallout 3 because some stuck up executive or investor feels they are 'offensive' (incl. finger quotes and naggy, american voice) and would result in a higher rating and smaller target audience.
Fallout really kicked ass, and if you patched it, bugs were very rare. The things it lacked were more than enough compensated by the wonderfully executed retro 50's style.
Heck, this game had a spiral bound manual! These days you're lucky to get a tiny paper scrap pointing you to the crappy, uninformative PDF on the CD/DVD. I want proper game boxes. Those trapezoid Thief boxes kicked ass.
Gamers across the world are crossing their fingers for Fallout 3 not to suck. The real game fans don't care about Halflife 2 or Doom 3, they care about jewels like Fallout
if Bethesda is smart, the Fallout editor will be just as capable, if not more capable
To: Bethesda
We, the real Fallout fans, would like Bethesda to make Fallout 3 properly, i.e keep the key elements such as:
-isometric view
-Turnbased combat
-the S.P.E.C.I.A.L system
and NOT make Fallout 3 into an FPS released on consoles.
Sincerely,
The Undersigned
There are 10 kinds of people in the world; those that understand binary and those that do not.
> Morrowind on the PC (GOTY-edition) is probably the most buggy piece of software this side of Temple of Elemental Evil.
That's simply untrue. I have had absolutely ZERO problems with Morrowind, Tribunal, and Bloodmoon. Have you applied official patches? Attempted to contact tech support?
Are you sure it's not your computer? Between myself and everyone I know who has played the game, we've experienced nothing like you describe.
ToEE, on the other hand, has bugs because its publisher REMOVED CONTENT during QA, and didn't allow Troika to fix the resulting fallout.
You want to complain about a piece of software, fine, but try to keep the grotesque hyperbole to a minimum.
-lw
Mods: Disagreeing with me != my post Offtopic / Flamebait.
World without hate or war, invaded. Tragic?