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Dunst Demands Asset Reduction For Spider-Man 2 Videogame

Thanks to IOL.ie for its article discussing actress Kirsten Dunst's issues in approving her videogame likeness for Activision's Spider-Man 2 game. According to the lengthy news story, "The actress was asked to give her approval for the sequel's new merchandise and had to chastise the game's saucy creators." Although the Treyarch-developed Xbox/PS2/GameCube game has been well-received, certain dimensional inaccuracies were less appreciated by Ms.Dunst, as she explains, regarding her character Mary Jane Watson: "I got to approve the video game, the way she looks. They made her boobs gigantic. I was like, 'Tone down the boobs, please!' It was a little ridiculous."

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  1. Could be Worse by Detritus · · Score: 4, Interesting

    One of the recent episodes of the TV show x-play showed some ridiculous examples of physical modeling and costuming in video games. Many characters had huge breasts that must have contained helium bladders to keep them upright, plus a titanium support structure built into their costume. They reminded me of Frank Frazetta's cover illustrations for Conan the Barbarian.

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    Mea navis aericumbens anguillis abundat