On the Pointlessness of "Hours of Gameplay"
KaiEl writes "An article on TotalVideoGames is quoting Rockstar Games co-founder Dan Houser as saying Grand Theft Auto: San Andreas will have 150 hours of gameplay. That's all well and good, but what does it really mean? The way I see it, a game that I enjoy for 20 hours is much better than a game that I hate for 150. So why the obsession in video game media with quantifying gameplay time?"
Marketing is easier if you can reduce your product to a number. Bigger numbers win.
AOL 9 is better than Netscape 7, which is better than MSIE 6.
Firefox 0.9? Forget it.
An Athlon XP 2000+ is better than a P4 1800MHz.
V-8 is better than 7-up.
etc.
You are in a maze of twisty little passages, all alike.