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Examining Some Open Source Myths

Neil Gunton writes "I wrote an article distilling some thoughts on Open Source myths. Perhaps unusually, these are not myths propogated by the anti-OSS crowd, but rather dogma that is more frequently spouted by OSS proponents. It is not intended as an anti-OSS argument, but really more as observations and reactions to specific things people say without really thinking about it, such as 'You shouldn't complain about it if you don't want to put effort into providing a fix', 'OSS lets you get under the hood to fix problems', 'All software should be free', 'Scratching the personal itch', etc."

23 of 705 comments (clear)

  1. A fair treatment, but I still disagree by etymxris · · Score: 5, Insightful

    On "All Software Should be Free"
    Carpentry is a bad analogy. No one says that I should be able to take tables made by carpenters for free. However, the effects of idea creation are much more ephemeral. Or rather, they are much easier to duplicate than a well crafted table. This is exactly why analogies to "stealing" items in the real world do not carry over to the internet. I don't believe in copyright, any of it. But I still think things should have value. I just don't think that the government should grant monopolies on any idea. So, to go back to the analogy, I think you should be able to charge for what you make, be it software or tables. But I also think that the person you sell that item too should be able to make one of his own, and give it away or sell it or whatever. So comparing the internet to the real world we see that copyrights are just a legal entity, they are not real things, they do not exist outside of a goverment's promise to enforce them. So you can tables, CDs, and even bandwidth, but you can't steal information.

    So, let's take this point and compare it with the previous point made concerning "scratching an itch". People in many professions get paid for their expertise. A plumber comes in, does his job, gets paid, and goes home. He doesn't make royalties on his work. He enjoys no monopoly on information, but of course, his job makes this unnecessary. But what we see from the case of the plumber is that people will still need software written, even if there are no monopolistic copyright protections when it is written. People will have "itches", and they will need to be scratched. And maybe they won't have the time to do it themselves. And so, others will be paid to scratch that itch. All of this takes place without any mention of copyright. It's not needed.

    1. Re:A fair treatment, but I still disagree by Tony-A · · Score: 4, Insightful

      1. "If you're not willing to help fix it then you shouldn't complain about it"

      There is a confusion between free and cheap.
      It is cheap and easy to have an opinion on cheap software. Not that it will do much good.
      It can be very expensive to have an opinion (that anybody will listen to) on free software.

      Assuming that much of the future of IT is in supply chain:
      A chain with only two links is kinda silly.
      A chain is as strong as its weakest link, which has the uncomfortable consequence that the most important links are the weakest links.
      This forces some strange-looking economics. Old Red Hat is now expensive and new Fedora can't be bought.

    2. Re:A fair treatment, but I still disagree by pjt33 · · Score: 5, Insightful
      I don't believe in copyright, any of it. But I still think things should have value. I just don't think that the government should grant monopolies on any idea.
      I could be misunderstanding you, but it seems that you misunderstand copyright. Copyright protects not an idea but an expression of an idea. Taking the kind of area where copyright originated: the idea of a series which tracks a wizard boy through school as he fights baddies has no doubt been expressed many times, but the particular expression which is the Harry Potter series is protected.

      So, to go back to the analogy, I think you should be able to charge for what you make, be it software or tables. But I also think that the person you sell that item too should be able to make one of his own, and give it away or sell it or whatever.
      To continue with the HP example, would Rowling have spent years writing and polishing the HP books if the first publisher she approached with the manuscript could rip it off and make all the profit? Maybe she would have written the first one or two, but seeing others getting fat on her work while she got nothing would have been a strong disincentive against finishing the series.

      Application to software, then: if a company spends thousands or millions of $CURRENCY developing a product, and then the first person they sell it to can make as many copies as they want and sell them on for half the price, that person will make more profit per copy, because they didn't have the overheads, and will sell more copies to boot. The only way to avoid this is to sell it to that person for the price of developing, which means that there will only be incentive for a company to write software if it's in-house or built-to-order. There goes company innovation.

      If when you say

      the person you sell that item too should be able to make one of his own
      you mean that they should be able to make a clean-room implementation and sell it, then that's fair. However, copyright protection doesn't prevent that, so it's not an argument against copyright.
    3. Re:A fair treatment, but I still disagree by richie2000 · · Score: 4, Insightful
      What's your opinion on karma-whoring trolls, who copy/paste someone else's posts hoping to get modded-up?

      I think they should be mass-sued for copyright infringement, found guilty and thrown in jail.

      Oh, or maybe they should simply be down-modded and hailed with derisive laughter?

      Hm. A self-regulating, dynamic and free post market economy or a government-imposed regulatory system that's impossible to enforce? Decisions, decisions...

      --
      Money for nothing, pix for free
    4. Re:A fair treatment, but I still disagree by JesseMcDonald · · Score: 5, Interesting

      I disagree. While software has not been seen as a service until recently, I believe it has more potential for good as a service industry than it ever did as a product industry.

      When producing a product, it is necessary to predict what will sell on the open market for the best margin. This is not always the item most needed. It is not always produced by the best programmers. The product and its quality are determined by groups of individuals interested solely in maximizing the bottom line.

      As a service, software would be produced when needed, to meet known requirements planned out in advance. The best team of programmers available will be chosen (for the money those interested are willing to offer -- and they are the ones to choose the cost, since they are the ones needing the software). There are very few "failed products" because the predictions are no longer necessary. In short, the process becomes far more efficient, and the developers end up making money in roughly direct proportion to the quality of their code (and general software development methods, such as staying on schedule) rather than the competence of their marketing department.

      OSS is a service "industry". Software is developed, for the most part, because someone wanted it. There was a need for it. Generally, they chose to spend time rather than money to have it developed, having already the necessary skills to develop it themselves or a willingness to learn. They did not worry about what would sell well, or what the market wanted, because those did not matter. The need existed, and they chose to fulfill it. And while many an OSS project did not "succeed" in the market, nearly all accomplished the purposes for which they were written.

      The software industry is one of a very few that does /not/ market a service. Even most manufactured products are produced only when ordered -- a request for service. The only difference is that in manufacturing, most of the cost over the lifetime of a product line is in mass production, and can be amortized to the cost per item. In software development, the vast majority of the cost is in the development, which indicates to me that the payment should be for the original development and not for the copies. Once the software has been developed, most often for a corporation but possibly under government contract or for a consumer organization, it could then become public, to be used by anyone.

      The software doesn't have to become OSS, of course; it can be held under trade secret (contract law) if the company does not wish the resulting code to be used by its competitors. But in the case, it would be under a service model anyway -- with one copy, there is no difference.

      --
      "The state is that great fiction by which everyone tries to live at the expense of everyone else." - Bastiat
  2. Uh Oh! by Zorilla · · Score: 5, Funny

    A discussion where bashing the soft points of OSS doesn't get modded -1 Troll.

    I can see the next article: "Understanding the GNAA"

    --

    It would be cool if it didn't suck.
  3. My thoughts. by Ckwop · · Score: 4, Interesting

    Many of this guy's comments are very good. In many ways, the programing industry is being hit by a much more general sweep of what I call 'copyright depreciation'. The really huge piracy with games, music and movies at the moment is a symptom of copyright depreciation and so is programing. I think a key cultural change in this century will be the rise in the difficulty of the ability to make money off copyrighted works.

    In the past, a company could assemble a team of programmers and pay them to write a program for you. Really, the only way you could assemble such a team was under this structure. With the invention of the internet such teams can be assembled on-line and can work in their spare time. Couple this with the ability to be able to duplicate en mass for effectively zero cost makes this form of development very effective.

    In the end, the programmer has to get paid or they can't make a living off it. What we're seeing is the destruction of huge profit margins and the market force establishing the 'true' value of a programmer.

    Simon

    1. Re:My thoughts. by hyphz · · Score: 5, Insightful

      I don't think you can compare programming with music and movies. Music and movies are both entertainment products and people's demand for them is generally fairly constant.

      Programming, on the other hand, can be divided into two categories: games, and just about everything else. Games are entertainment products, and thus follow a similar pattern to music and movies, with the exception that they sell less because, being interactive, they offer a greater range of entertainment experience per product.

      But applications are the really nasty area. Because there, almost all of the standard applications are already written, and even if the written ones aren't ideal, the network effect is so strong that they can't be toppled. Original applications are generally frozen out of the market to begin with.

      So yes, he's right to say "software can't make money". Applications software indeed can't make money anymore - because 90% of the time, it's either competing against a rock-crushing market leader, or (worse) competing against something the consumer already got for free because it was bundled with their PC. In that situation, no price higher than zero can possibly survive.

  4. Huh? Who made that claim? by nordicfrost · · Score: 4, Interesting
    Windows kicks Linux's ass in terms of usability and GUI refinements.


    That's news to me. I always regarded Windows to be ahead until w2k, and then the Linux apps quickly got their shit together. Since, they are more or less equal. Now, there's another system that kicks both their asses, MacOS X. That is to say, it kicks Linux' ass, but afterwards, it comforts Linux and give gentle hints on how to improve (Safari -> KHTML (or whatever)).

    1. Re:Huh? Who made that claim? by LordKaT · · Score: 4, Insightful
      I think the problem is that you, me, and most other tech savvy people want Linux on the Desktop; but, not just ours - everyones.

      In order to do this, Linux distributions need to be dumbed down. I'm sorry, but if we want Desktop supremacy too, we need to make a distro that assumes the end-user is a complete moron when it comes to computers. Why? Because the average user thinks of the computer as an appliance. This is never going to change, no matter how hard you will it.

      As much as you or I love to tinker with the technology behind it, the average Joe doesn't have the time, the will, or sometimes the brains to sit down and figure out what damned conf file needs to be edited in /etc/, or what obscure net driver he needs for his internal VIA network adapter. He also doesn't want to worry about his IP address, subnet mask, DNS servers and his gateway ("Gateway? Isn't that a computer brand?"). And, he sure as hell doesn't want to put up with attempting to install Linux drivers for his cool graphics card, only to have to find the X config file and change something.

      Speaking of the X-conf and dumbing things down: Windows automatically detects, and uses, the scroll wheel. To this day, I have a difficult time setting up my damn window manager to recognize the scroll wheel. A small thing, yes, but I have to admit, Windows does a wonderful job of just "making it work."

      As far as out of the box useability, I have yet to see a distro that hands down beats Windows.

      So, I guess what I'm saying is: I agree with the article on this one, because the article is, from my perspective, not geared twards you, or me - the tech savvy system administrators - it's geared twards arguments from the average user - the guy who isn't going to run Apache, or MySQLd, or write bash scripts, or setup his computer as a firewall, or buy a new computer to run MacOS X.

      For the average user, Windows still kicks Linuxs (Linux's? Linuxii?) ass, because it does the hand holding that the Distros treat worse than the devil.

  5. We generalize too much by Mostly+a+lurker · · Score: 4, Insightful
    I think one problem with discussing open source software is we often pretend everyone involved has the same objectives. The scratching a personal itch comment is a case in point. Sure, for some developers, that is all it is. For others, the motivation might be quite different. Some projects are receiving donations with the understanding that the key developers will produce specific features; some developers want to showcase their skills; and so on.

    Rather than talking about OSS as a whole, we need to try (as far as possible) to discuss the motives of individuals or the objectives of specific projects.

  6. Re:Free Software by Registered+Coward+v2 · · Score: 4, Insightful

    You seem to be making the misconception that "free software" means "gratis software" - this is incorrect.

    "Free Software" refers to freedom, not price. I can sell my piece of free software at any price I like, whether you choose to buy it of course, is your own freedom.


    I think he hit th enail on the head - how many times do you see someone looking for an OSS aka "free" counterpart to a CSS aka "cost money" product? They're looking for free as in no cost, not as in I can mod it. That perception will limit entry and ultimately stifle innovation. How many innovative, vs "let's copy the functionality of product X" OSs programs are out there?

    For example; a business selling a database product may choose to release it as free software, and offer a gratis download, but offer a support/maintainance license for a fee. The software is still free, and the money from support /maintainance licenses can pay for things like offices, developers, food, water, bills, etc :)

    Well, beyond the hurdle that someone has to develop OSS programs so you can sell maintenance is the cost of support issue.

    If your selling support, It'll be cheaper to hire a bunch of cheap offshore techies to answer phones and provide support. Keep a few US based staff to do installs (supplement them with off shore progarmers on a limited entry basis) and you have a model for making money on maintenance.

    Just don't plan on being a high paid US programmer when equally good talent is cheaper elsewhere.

    It's not theat OSS is a bad model, but it is a bit self limiting.

    --
    I'm a consultant - I convert gibberish into cash-flow.
  7. Open Source User = Cares About Software by pandrijeczko · · Score: 4, Insightful
    The OSS methodology does not need such rigid definition or clarification.

    The only reason to run OSS software is because you care about the software that you run and are expected to use on a day-to-day basis. This is for the following reasons:

    1. You don't want to be locked into a particular vendor's proprietary protocols, data formats, etc.

    2. You want full control of your system. Why should you waste system overhead running a GUI, for example, on a system you just need to be a web server? You get that level of choice with OSS.

    3. You want to feel part of a community. Unlike commercial software, you cannot expect the software programmer to bring what you want straight to you in a format you want - it just doesn't work that way because there is no marketing of OSS software. You have to be prepared to feed likes and dislikes back to the programmer or team who created the software.

    4. You don't want to / can't pay for software. This is different to saying "All software should be free" and I'm all for voluntary donations to OSS projects. But it does mean that you can turn old hardware into a working usable system and in poorer countries, where people do not have the income to pay for software, this allows them to have exposure to the Internet, programming and gaining computer skills.

    5. You don't support piracy. This follows on from 4. above but surely it's better for everyone to have people paying for commercial software and not using illegal copies while those that won't pay for software just use free software instead.

    --
    Gentoo Linux - another day, another USE flag.
  8. Re:Free Software by chegosaurus · · Score: 4, Funny

    > whether you choose to buy it of course, is your own freedom.

    You'll never get a job at Microsoft with that attitude.

  9. Open source version by sql*kitten · · Score: 4, Insightful
    I find this assertion interesting:
    But you know as well as I do that if I am successful then inevitably some kid in his parents' basement will write his own Open Source version of the thing, for free.
    For a long time it was hard to get backing for software development on the PC because of the "Microsoft version" - the idea that if your idea was successful, MS would include it in the next version of Windows, undermining your market. Now, are we going to see that it's hard to get funding because someone will write a free version?

    Whether or not they will, or whether it will be any good, isn't really relevant. I doubt that GIMP has hurt Photoshop's sales much, or MySQL is making a dent in Oracle. It's the perception in the mind of VCs and investors that matters.
  10. Well written article by Omnifarious · · Score: 4, Insightful

    And I think it has many interesting points that are worth thinking about and/or taking to heart.

    But, I have a critique of point 3 (All software should be free) and an observation about point 5 (Scratching the personal itch).

    First, there is profitable Open Source software out there. The biggest example I can think of is LiveJournal. Sure, what LJ sells is premium features for their site, but they wouldn't have a thing to sell without their software, which they've wisely chosen to Open Source. LJ makes enough money to afford some pretty hefty server farms in back of it. There are many clone sites out there that use their software, and are free to make money in the same way, but none of them have come even close to putting LJ out of business yet. In fact, I think they've just strengthened LJs business.

    So, software can be free, and still make money.

    In point 5, Neil Gunton cogently observes in the last sentence "A commercial company, on the other hand, can afford to scratch the personal itches of its end-users, because the end-users are the ones paying the bills.". This very true, and I think it provides a useful illustration of a means by which an Open Source company can make money by directly selling software.

    I think I ought to be able to go into a store and bu a copy of gimp. In fact, I think there are several Open Source packages which would lend themselves well to being sold seperately from distributions. This would do a lot to raise the visibility of these packages from a consumer perspective.

    I just answered a question by someone where they were wondering about Open Source packages for doing various things. I gave them a list of them. But every single one of those packages usually comes with a distribution. This person was totally unaware of this.

    These packages need marketing and distribution seperately from the OS. That marketing and distribution would raise their profiles, and provide a valuable way for end-users to get involved in how a package is produced. Their money would pay for support. They could be introduced to the concept of Open Source and how to effectively contribute constructive criticism and development money for their pet features to Open Source projects. The distribution company could provide a focal point for this, and a project could put things up on its homepage about how well it was being served by various distribution companies.

    This would both generate revenue for Open Source projects, adressing point 1. And it would provide direct consumer involvement that could drive feature development, addressing point 5.

    If I ever make consumer oriented Open Source software, I intend to sell it on my webpage, and not provide it for free download. I will tell them that if they can't afford the download, they should get a copy from their friends. I will provide source with the download. If someone wants to grab my source and try to compete with me in selling it under a different name, they're welcome to try, but I'm fairly confident that I can continue to add value to this software that I originally wrote better than anybody else, and they will eventually decide to rejoin my project anyway.

  11. I rather hate this literary form by Jeremy+Erwin · · Score: 4, Insightful

    Most of the time, a list of myths provides little more than an opportunity to trot out a consignment of straw men-- willful distortions of the opponent's arguments, to be hacked, burnt, and slashed at for the the audience's amusement.

  12. Someone got bored halfway through... by Oddly_Drac · · Score: 5, Insightful

    "If you're not willing to help fix it then you shouldn't complain about it"

    Personally I've never heard this one, although I've fixed quite a few things, then submitted the necessary as it kills that one dead.

    "Open Source software allows you to get under the hood and fix problems" - Maybe you'll poke around a bit in the code, and if it's trivial then you can fix it - but again, this really isn't something your average user is going to do.

    Look! Over there, other side of the road, travelling in the other direction...it's the point...

    The point of this 'myth' is you have the ability to. That's it. Whether you submit the patches or not, you can make any modifications that your little heart desires.

    "All software should be free" - I write something independently, then there is basically not a chance in hell of being able to sell it or make money directly from it.

    There is money being made, but I think the point is that all software should be free in terms of usage rather than monetary cost. Frequent mistake, but a schoolboy error for someone with 20 years experience.

    "As a developer myself, this prospect is profoundly depressing"

    Why the hell should it? I'm currently developing like there's no tomorrow; people pay for my ability to make things work how they want them to, they don't care about which tools I use. You don't stand over your plumber's shoulder and demand he uses branded Stilsons; you'd get one in the mouth after a short amount of time.

    "Yeah, I know, some will say "Go ahead and try, it's a free world". But you know as well as I do that if I am successful then inevitably some kid in his parents' basement will write his own Open Source version of the thing, for free."

    Unlike the corporation that could also do the same thing and just slightly undercut you? Grow up. Competition means going out there and seeing if your product/service will fly, and the capitalist ideal means that you could find yourself competing against an eight-year old wunderkind. On a long enough timescale kids will always kick your ass.

    "the Linux desktop"

    'The'?

    "Some of these benefits include having a more focused direction for the team, given the fact that there is (usually) just one manager and team leader, firmer schedules and deadlines, tighter management, profit incentives, salaries and bonus motivations. While this can also be true for open source projects, the "design by committee" that goes on with community projects often results in a more bloated and less focused product that tries to be all things to all people."

    Have you worked in a closed source environment? For one thing the manager generally doesn't code, the bonus motivations are usually in place to sweeten the complete lack of innovation and flair that are endemic to a heavily specified job and the deadlines usually slide for whatever reason. OTOH, you'll find that most of the _successful_ OSS projects actively try to cut down on the 'committee' element to the extent where someone usually throws their toys on the floor. Same shit, just slightly more transparent and vocal when it happens.

    "A commercial company, on the other hand, can afford to scratch the personal itches of its end-users"

    If it listens. Experience has shown that frequently features are thought of as more important than fixing problems, which has led to the current bloat cycle that usually results in the various companies talking about thin-clients...until they bloat the client again.

    "Some people will inevitably condemn me for putting down Open Source"

    Personally I'm disappointed that you appear to have such a narrow viewpoint. Your major concerns appear to be your own inertia, a couchlock attitude when faced with the idea that you can no longer simply code a product and leave it, that you may be faced with competition and that convienience should be paramount

    --
    Oddly Draconis
    Too cynical to live, too stubborn to die.
  13. Re:Astroturfing or another troll ? by ctr2sprt · · Score: 4, Insightful

    1 : Red Herring. People who receive this treatment are generally whining or complaining. That's a way to shrug them off, because developers have no time to waste with such people. People who want to help post on bugzilla, explain to the author, tell him about the problem, without feeling compelled to say that the product "sucks".

    That's certainly the case sometimes, but not always. Several times I've gotten the "You want it, you write it" reply when requesting new features, like supporting a database other than MySQL. If the developers would reply "I just don't have time to add this feature, I have to focus on supporting the stuff most people have or prefer," that's fine. I understand that many people are doing these projects in their free time. But many developers, in my experience, get extremely huffy when you suggest that something could be done better a different way. They take it as a personal attack. Then usually they get on their high horses about "You wouldn't have anything if not for me, and you'll get what features I want and you'll damn well like it."

    It's hardly unique to the OSS world, as it's a human failing. I think it's mainly that, in the OSS world, you have more direct access to the actual developers, and because they write their programs for free they tend to identify more with them. So any complaint about the program is interpreted, by the developer in this case, as an attack on the developer himself. Probably Bill Gates feels the same way when we talk shit about Windows (or Microsoft), believe it or not. I don't think anyone doubts he has a big emotional attachment to his company and its flagship products.

    2 : Never in the explanation did he explain why Open Source doesn't allow you to go under the hood. YOU CAN. That's a fact. If you don't, that's no fault of Open Source (or Free Software)

    He doesn't say that it doesn't allow you. He says that, in practice, most projects are sufficiently complex that most people are unable to. There's always a big startup cost involved in learning a new program. The bigger the program, the biggest the cost. While compartmentalization using libraries in such will help reduce this, if you don't know the libraries either, you're still looking at a big expenditure of time. And most of us have jobs and other priorities.

    So it's not that you can't dig in and modify the code. It's that 99.995% of Linux users lack either the ability or time to do so. The "You can modify the source, so it's better" argument isn't wrong; it's just misleading.

    3 : classic misunderstandig. We're talking about freedom here, not gratis. Stupid really, as all he says is then offtopic.

    No, the misunderstanding is on your end. He explicitly mentions the classic example of how to make money off free (as in speech) software: services. He also points out, quite correctly, that there's no way for an individual or small group to make any money off this. If you and a buddy write some great app, how on earth are you going to make money off it? A tiny company hasn't got the resources to provide "services" the way IBM or RedHat can.

    I mean, think of all those shareware games that the Mac people keep trotting out as examples that gaming on their platform doesn't suck. Those people wouldn't be able to make those games if they were open source. The market for services is too small, and even if there were one, the developers wouldn't have the manpower to provide it.

    4 : I've never heard this one. Clearly, nobody sane would state that. Perhaps he forgot the word "often" in the sentence.

    He's discussing myths, after all. If he said "often," then it wouldn't be a myth.

    On #5, we agree.

    6 : Even if people choose for you, more choice is always better (think monopoly). Even more stupid. Having more choice doesn't preven

  14. under the hood by M.+Baranczak · · Score: 4, Insightful

    He claims that it's hard and that nobody does it "in the real world."

    No, he doesn't. Direct quote from the article: "But how many people actually do this? Hardly anybody in real life." There's a BIG difference between "nobody" and "hardly anybody".

    1. Re:under the hood by jc42 · · Score: 4, Interesting

      ." There's a BIG difference between "nobody" and "hardly anybody".

      Heh; yeah, and it's often the difference between proprietary and open source.

      I've also contributed code to a number of open-source projects. And in many cases, my work was triggered by reading a complaint from a user. I'd have the response "Hey, that's bothered me, too, and it looks like I'm not the only one. I wonder how hard it would be to fix? ..."

      Then, usually far too many hours later, I announce that I've got a patch that fixes the problem, and people should try it out. Or if it's simple enough, I just send in the patch in, it gets included in the next alpha/beta release, and I can reply to the original users complain saying that there's a fix in the archive for them to try.

      With closed software, I couldn't have done this. If the code maintainers aren't following the same lists and groups as I am, they probably never notice the complaints. Or they are under pressure from their management to implement only the changes requested by Sales.

      It isn't important that everyone hack the source code. What's important is that open source allows a significantly-larger crowd of programmers to hack the code. And it usually turns out that those programmers are users of the code themselves. This often makes them more responsive to user complaints than commercial developers, who usually only answer to their superiors (and are often intentionally kept out of direct contact with users).

      And if the code's maintainers aren't responsive enough, open source allows you to do a fork. I've been involved in this, too. With closed source, it's only possible with permission of the original group. With open source, you sometimes (though rarely) get a fork that's more useful than the original. Or, more often, it's useful to a set of users that wouldn't have ever become users of the original.

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
  15. I didn't think so by Allen+Zadr · · Score: 4, Insightful
    I didn't get the idea that he is complaining. I think there is a valid point there. Why is it that every successful Open Source project, that is also targeted to the End-User market (and not the server/developer market) is backed directly by a company with money to spare?

    OpenOffice (Sun), Mozilla (Netscape/AOL). As the author pointed out... The Gnu Image Manipulation Project doesn't have the end-user market share (yet I would also point out that this "End-User" project is the result of 'developer', not end-user, tools).

    Programmers are a commodity, good developers are not. For every 100 programmers, you'll find 1 developer that has a good idea. After hearing the idea, 95 of those programmers will say, oh, yeah - that sounds obvious (yet, they had not thought of it). That's the crux. You have 95 commodity programmers who are willing to give away 1 developers good idea, because - in hind sight - it seems obvious. Maybe a general or interesting application is actually a new idea. I'll admit that this isn't always the case, but this does happen. THAT is why copyright exists, the idea has value. ...There are underlying social reasons for this as well that I'll be happy to get into.

    Further, I don't think it's bemoaning to point out that in the 80s (and much of the early 90s) the software industry was still open to the single developer, and also not hobbled by open source efforts. This was also before massive consolidation of the software industry. Seems to me, just a simple statement of fact.

    --
    Kinetic stupidity has a new brand leader: Allen Zadr.
    1. Re:I didn't think so by phats+garage · · Score: 4, Insightful
      We can believe him. Unfortunately all his article brings are the downsides, and these are from the providers point of view, the software authors, and he frames it as some "mysterious outside force", when in fact its simply other software authors who instead see a benefit or a reason to do what they do, release free software.

      So essentially what we have is the free software authors undercutting the shareware or paid software authors. So while he disguises his argument as "a problem caused by open source", in reality, he has just been undercut by competition.

      Now of course, we could then follow with the argument of "dumping" as an unfair competitive strategy, but to prosecute this would be to eliminate the free distribution of software. I'm just not comfortable with that notion.