GPU Gems 2 Gets Call for Participation
An anonymous reader writes "Following the publication of GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics, NVIDIA has decided to produce a second GPU Gems volume in order to showcase the best new ideas and techniques for the latest programmable GPUs. Tentatively titled GPU Gems II: Techniques for Graphics and Compute Intensive Programming, NVIDIA is looking for innovative ideas from developers who are using GPUs in new ways to create stunning graphics and cutting-edge applications. GPU Gems II will have an increased focus on chapters exploring non-graphics applications of the computational capabilities of GPU hardware (learn more at www.GPGPU.org). If you would like to participate, please read through the submission guidelines and send an e-mail to articlesubmissions@nvidia.com with your proposed chapter title as the subject line, and the required description in the e-mail body. The deadline for submissions is Monday, August 16, 2004."
The GeForce 6800 series can actually handle 64-bit floating point calculations.
In any case, the Nvidia 6800 does 64bit color NOW and 64bit is going to be pretty much standard equipement across the board within the next year.