J2ME Polish 1.0
Reader enough2000 writes "After nine months of intense programming, J2ME Polish 1.0 has now been released on j2mepolish.org. J2ME Polish is a GPL'd suite of tools, of which every one meets a definite need of J2ME developers. It includes an Ant based build tool, an integrated device database, an UI which can be designed using simple CSS-textfiles, a game-engine and a
logging framework. I'm the developer of this suite and would like to know your opinions and suggestions for future versions."
Currently there is a Great place to devleop for mobile devices. The personal profile for J2me. This gives you lots of power for development.
You can download a linux only SDK for this right now, I haven;t tried it. Device support is 0 right now I think.
J2ME has two modes, a WAPesque card mode, where you decide what you want, but have no idea what it will look like, and a canvas mode (gaming) where you can draw things...
I rather distain the current J2ME, it placed a lot of focus on some really lame devices that noone really cares about anymore... so by the time it is usable we are waiting for something more powerful.
Until I am developing in Personal Profile, I will be using superwaba (www.superwaba.com.br) which was base on waba. It has bugs, but, you can knock up a sexy looking interface in seconds.
Problems with Superwaba - it allocates memory though a palm database driver (as far as I can tell) meaning each object or array is limited to 64kb, so you have to have some work arounds...
For serious applications, we can only wait... anyone had some experience with personal profile?
#hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
the name isn't the best
(hell, it fooled me at first) imho but it does work, it's about making j2me apps look better and about helping you when building for multiple different platforms(preprocessor kinda stuff, some phones have different capabilities and extensions).
there's game I coded using the gameapi in midp2 that now works somewhat in midp1 phones as well when build by using j2me polish(the game itself was done for an upcoming article and the j2me polish author fixed a lot of stuff in the gameapi implementation so now it's playable on midp1 phones with minor graphical glitches).
world was created 5 seconds before this post as it is.
Pfft. What liars! On their site they say:
:P
"The Most Portable VM Available"
Pfft. Every platform listed is supported by Squeak Smalltalk, with the exception of the JVM itself, though it makes up for it by supporting many other platforms, including Psion/EPOC32.
Sorry, not really relevant, but I hate it when developers make claims that aren't true.
Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
Hi Guys, thanks for the feedback. The GUI of J2ME Polish works on almost any J2ME capable device, so it usually does not need to be ported. The build tools of J2ME Polish (preprocessing, compiling, preverification, obfuscation, packaging, etc) are device independent anyhow. Best regards - Robert
Hi MisterFancypants, the GPL ensures the freedom of the project, and also this project is licensed commercially as well (like Trolltech's QT for example).