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Which Classic Games Have Aged Well?

thesp writes "We're all waiting for the releases of the next great games (naming no names) which have been mentioned over and over again here on Slashdot. No doubt they will look gorgeous and even be playable on not-too-unreasonable hardware. But there are some games that have an inherent capability to expand to take advantage of higher resolutions and improved rendering as the technology progressed. Would Slashdot like to suggest other titles that, although consigned to multipacks and bargain bins, have aged well and are even more beautiful in their old age, on modern systems, than they ever could be at the time of their release?" This may be subtly different to titles with "Olympian system requirements" at time of release, a category that definitely includes Ultima IX.

13 of 305 comments (clear)

  1. Those Damned Lemmings!!! by rueger · · Score: 4, Informative

    They simply cannot be beat, especially the special Christmas version with bouncing Santa hats....

    Lemmings
    3D lemmings
    DHTML Lemmings

  2. Re:Chrono Trigger by szyzyg · · Score: 2, Informative

    And the Final Fantasy Chronicles release with some extra cutscenes is worth picking up if you can find it.

  3. The Oldies but Goodies by prezkennedy.org · · Score: 2, Informative

    I personally like several older games... but oftentimes don't have the time to play them anymore since work and school have taken over most of my time.

    - Alpha Centauri/Alien Crossfire is still one of my all time favorites
    - Total Annihilation with Core Contingency and Battle Tactics has a reserved place on my hard drive. Finding this game is a bit difficult, and the Commander's Pack can go for $70 bucks or more!
    - SimCity 2000 is my obligatory SimCity love
    - Transport Tycoon Deluxe enhanced with the unofficial TTDXPatch (http://ttdpatch.net/)
    - Original Doom enhanced with either jDoom or one of the many other open source projects dedicated to improving it.
    - Super Mario Brothers 3 for NES
    - Galaxy 5000 for NES (difficult at first but it grows on ya)

    --
    It started back in Team Fortress Classic
  4. System Shock !!! by LordPixie · · Score: 3, Informative

    I saw only *one* other poster mention System Shock, and that was the sequel. (Which was one of the best games ever created) The original was released the same year as DoomII and the original Marathon. The gameplay is similar to Marathon, but IMO a bit more in depth. What's more, the game was re-released with wonderful voice logs, which really really really add to the atmosphere.

    Those of you with questionable morals might check out The Underdogs download to play it yourself.


    --LordPixie

  5. Jumbo Deluxe Forgotten Classics List With Power by MilenCent · · Score: 4, Informative

    Here I am trying to avoid blabbing off about old video and computer games, trying my best not to look like a total geek, and then Slashdot goes and posts a story that there's no way in hell I can avoid replying to, practically begging me to waste half an hour talking about all the great, old, forgotten games that litter our flea markets and clog up eBay search results.

    Aren't the answers to this one obvious by now? Let's get this over with as quickly as possible. I'll just hit the highlights, honest. I'll even leave out the obvious answers (Zeldas, Metroids, Marios and Sonics)

    Rampart
    The emulated version in Midway Arcade Treasures is best if you don't have an actual arcade machine. The SNES version, while different in lots of ways, is also great, as is the PC version (available on Home of the Underdogs).

    M.U.L.E.
    How many times have I talked my fool mouth off about this thing? It's just the best multiplayer computer game of all time, period. If you have enough mojo you can even play it, with four players, full-speed on an unmodded Dreamcast... or an Atari 800, if anyone remembers that far back.

    Nethack and Rogue
    I'm not trying to karma-whore I swear, despite the fact that almost any Nethack-related story is sure to make Slashdot's front page. These days Nethack seems to not qualify for "forgotten" status as much as previously. But lately I've come to a new level of appreciation for Rogue, which continues to surprise me with how much fun I have playing it, after almost twenty years, despite its tremendous difficulty. I finally had my first "winner" game last week! Rogue is starting to edge out Nethack in my estimation.

    Some quickies (in case you're at a flea market and want to separate the chaff from the wheat, remember folks downloading ROMs is evil and wrong. Evil and wrong! You don't want to be evil and wrong... do you?):
    Overlooked NES games: The Adventures of Lolo I-III, Air Fortress, Blaster Master, Bomberman II, Cobra Triangle, Goonies, The Guardian Legend, Rare's pinball emulations: High Speed and Pinbot, Life Force, R.C. Pro Am, Solar Jetman, Solomon's Key, Wizards & Warriors (the first one, not the sequels) and last, but NOT least by any means, ZANAC.

    Overlooked SNES: ActRaiser, EarthBound, King Arthur's World, Kirby Superstar, Kirby's Dream Course, Spindizzy Worlds, Ogre Battle (yes, I consider it overlooked), Q*Bert 3 (awesome music, arguably better than the arcade game), and Uniracers.

    Overlooked Genesis: Flicky, General Chaos, Herzog Zwei, Kid Chameleon, King's Bounty (woefully under appreciated), Junction, Starflight (the game's much more accessable on the Genesis than PC), the Thunderforce series, ToeJam & Earl (!), Todd's Adventures in Slime World (better on the Lynx with eight players, but honestly, who knows either people all with Lynxes and copies of the same game these days?), Zany Golf and Zoom (both these last ones originally for the Amiga).

  6. Shocking! by TheSwink · · Score: 5, Informative
    ...that no one's mentioned X-com!

    X-com: UFO Defense

    Every game designer (and gamer, for that matter) worth his salt should know and love it. An old blab on it:

    X-com is essentially a simulation that asks a simple question, a perfect question to build a game around: what would the practicalities of defending the Earth from alien invasion be? The beauty is that it's not trying to build a game around a story, a fundamentally linear endeavor, but that it uses invasion only as a metaphor for a deeply engaging simulation. Every part of the game is relevant to every other part, and all of them are self-canonizing. They just don't make 'em like this anymore.

    X-com is comprised of three parts, each one of which could have been a game in and of itself: research/base management/building, UFO incursion management (receiving funds from each country based on how well you protect it), and the excellent 3rd person tactical combat (in fact, 'Warhammer 40k: Chaos Gate' is an entire game based on the X-com combat system.) The genius of X-com is that all three of these systems are keenly interrelated. You must shoot down UFOs in order to have access to technology to research at your bases, which then provides you better means to shoot down UFOs and better weapons for dealing with alien landings, and so forth. Both of these systems, the base and the salvage/ground assault, require large amounts of money to maintain and operate, which is provided primarily by funds allocated by the various countries of the world. If you allow UFOs to go unchecked and unchallenged in a country, that country will pull funding.

    So you have this gardening aspect; you have to choose where to plant X-com bases, find the most 'fertile' soil (the countries that provide the most income) and if your base grows you can reap the fruit. Then you try to choose the next most fertile place for your next base, or you can use the game's graphs of alien activity to try and find an area that is overgrown with weeds (aliens), and till it and make it grow. If you leave an area untended, the weeds will invade other parts of your garden and you'll be overgrown and lose.

    Another exemplary aspect of X-com is the character system. The characters, by being visually generic and using randomly generated names, present themselves as blank emotional canvases to the player. Much like The Sims, to play the game is to wield the brush; the character's actions in the game become their personality and therefore are far more powerful than any preconceived story could be. The game is the story. I still recall with great sadness the moment when Shigeo Akira, my most seasoned veteran commander, was gunned-down from behind by a lowly Sectoid soldier. In my opinion, there's no higher aim than the kind of emotional involvement I've had with some of my X-Com soldiers.

    I'd heartily recommend X-Com to anyone, especially game designers. It's one of the greatest games ever created. I still can't believe they managed to make so many seemingly complex and disparate parts sing together in such perfect harmony. I'm floored by it each time I play.

    Swink

  7. Master of Orion ][ by BanzaiBill · · Score: 5, Informative

    Master of Orion 2 is absolutely one of the best games of all time. The playability is awesome, and it still looks OK, even after 8 years. It came out in 1996, I think. It wouldn't play under Win2K, but I kept a dual boot of 98 around just for MOO2.

    Happily, it plays GREAT under XP. Killer game. I mean, you can blow up planets! Still on the HDD after all these years. You can still pick up a copy in the bargain bins for about $10-15.

    Don't confuse MOO2 with Master of Orion 3! WORST Sequel EVER! MOO3 was so bad I deleted the cracked version off of my drive! Free is too much for that one.

    --
    - Think of it as evolution in action -
  8. Obligatory Galciv reference... by Dehumanizer · · Score: 2, Informative

    ... when someone mentions MOO3. Have you seen Galactic Civilizations? :)

    --
    The Tlog - a technology blog
  9. Xcom on modern hardware... by TheSwink · · Score: 3, Informative

    To get Xcom running on modern hardware: http://www.xcomufo.com/x1faq.html/

  10. Re:The new classics by g051051 · · Score: 2, Informative

    Driver does work on XP. I've never been able to get past the qulifying mission, so I can't tell if there's a later crash bug, but it seems to work fine, and looks great as well.

  11. Re:Tempest, Tempest 2000, Tempest 3000 by El_Smack · · Score: 2, Informative

    Get a 6 dollar "cap kit" from www.therealbobroberts.com, get out the soldering iron and replace them. If it's your first kit, it'll take 2 hours and then you'll be playing Tempest again, they way it should be played. Vector games on raster monitors make baby Jesus cry.

    --


    There are 01 kinds of cars in the world. The General Lee, and everything else.
  12. Morrowind by InThane · · Score: 2, Informative

    There are many other titles I would suggest that have already been covered by others - so I won't rehash them. Instead, I'll make one offering:

    Morrowind.

    If you have an ATI-based 3d accelerator that supports TruForm, and you download the Morrowind FPS optimizer - http://morrowind.nm.ru/Morrowind%20FPS%20Optimizer / - it looks absolutely gorgeous. Add in any of the other mods out there, and you've got a smooth, beautiful, gargantuan RPG.

    I'm enjoying excellent view distances on my 9800 pro/Athlon 2500+/512mb RAM. Works like a dream.

    --
    InThane
  13. Super Mario Kart by rikkus-x · · Score: 2, Informative

    The original Super Mario Kart, please. I bought a SNES recently, for playing Mario Kart and nothing else. Well worth 20 quid on eBay.