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Parrots, Pythons And Things That Go Splat

ajs writes "As you may know, there was a contest between Dan Sugalski and Guido van Rossum over the performance of Parrot running Python byte-code, and the loser was to take a pie in the face. Well, in the end it was between Dan and time and Dan lost... he was unable to get the Python bytecode translator to work sufficiently well for the contest (it was fast, but not complete), but when Dan conceded, Guido was gracious enough to decline to throw a pie, what a sport! The Perl community, however, was not quite so gracious (they wanted to see Dan take a pie for the team), and the final event ended up being a benefit for the Perl Foundation. Meanwhile, see Dan's Blog for details on what sorts of Parrot goodness came of this."

4 of 43 comments (clear)

  1. No chance in hell by Anonymous Coward · · Score: 5, Insightful
    I have faith Parrot will be as good as the other VMs (Java, Mono)
    These languages make certain assumptions about typing and binding that Python and Perl do not. Additionally, Java's class structure is much *much* more time-efficient (though I rather like it less) than Python's memory-efficient proto-based object structure. It's the nature of the languages. It's why they're SCRIPTING languages. They traded speed for ease of coding. Which is just fine. But don't oversell them, you just look foolish.
    1. Re:No chance in hell by DylanQuixote · · Score: 5, Interesting

      it is also worth noting that scripting languages tend to have a faster startup time than java-esque languages. In general, anyway.

      On my 450mhz PII, running a simple java application takes a few seconds to start, while the equiv. perl
      or python program starts up without any noticable delay.

      And perl has to compile the program before it runs it...

      Parrot vs. JVM is going to be very interesting,
      too. JVM is a stack-based VM, while I believe Parrot is register-based (like most real machines, actually. :) and I've heard this difference might prove faster.

      Plus writting in parrot asm is fun!

  2. Re:IronPython by Anonymous Coward · · Score: 5, Informative

    Huh? IronPython is even faster [slashdot.org] that the normal C impl, so I guess it was more a contest of the Parrot VM than it is php vs. python. Don't worry, I have faith Parrot will be as good as the other VMs (Java, Mono) and at least on par with, but most probably faster, than a hand-rolled php engine.

    Let's not jump to conclusions, everyone. While he did lose the challenge, it seems that he lost itbecause there simply wasn't enough time to implement the functionality required to run the python scripts on the Parrot interpreter. Hopefully, the parrot interpreter would win this contest if it the developers had more time. See below for a quote from the concession:

    This concludes the effort to implement the Pie-thon benchmark for
    OSCON, because there isn't any chance to implement the needed bits for
    b0.py in the remaining time.

    Four of seven benchmarks are running: b1, b2, b3, and b6. b5 is done
    partially. Three of these are faster on Parrot, but e.g. while b2.py
    is running 3 times the speed of python, it takes just 0.2s here on a
    Pentium 600, which makes it hard to say, what's faster for these test
    collection.

    The benchmarks are mainly testing the speed of builtin functions,
    which are of course mature and optimized in Python, while a lot of the
    builtins just didn't even exist in Parrot a month ago. When it comes
    to just running arithmetic code, like in b2.py, Parrot is a lot
    faster.

  3. Registers versus Stacks by chromatic · · Score: 5, Interesting

    Parrot is indeed register based. At least when compared to Perl 5, this is a tremendous advantage. Perl 5's VM spends a lot of time fiddling with its stack (pushing a marker on, pushing arguments on, pulling arguments off and checking for a marker) that Parrot can avoid altogether. Of course, that means that Parrot needs to spend time saving and restoring register stacks, but Dan's position is that there's enough good research on the subject to make optimizations practical.

    Plus writting in parrot asm is fun!

    Tell me about it. I'm a day or two from checking in simple-but-useful OpenGL bindings.