RJ Mical On The DS, PSP, Current Game Hardware
Thanks to 1UP for its interview with Amiga luminary and 3DO and Lynx co-creator RJ Mical, discussing many facets of portable gaming, including his views on the Sony PSP ("Well, the thing I dislike most about it is that I didn't get to do it"), possible disadvantages for the Nintendo DS ("The running joke in the [Fathammer] office [when touchscreens and styluses were being tested] was that we were actually funded by the screen makers; they could increase their sales, because indeed, people were always breaking their screens"), and lessons learned earlier in Mical's career ("Probably the most important thing I learned from the Lynx: never trust focus groups... They all told us to make it big, so we made it big.")
Up until this point, only the PSP has been questioned with respect to how well it will fare with a 12 year old tossing it around. People have said that the screen might not be able to last.
It might not be the first time that it has been mentioned, but it is the first time that I thought about problems with the DS holding up. Giving a 5th grader a pointy stick (stylus) and telling him to "gently touch" the screen is probably that will result in a lot of DSs with holes in the bottom screen. It probably won't happen, but Nintendo could create a solid secondary market of selling replacement LCD screens.
http://www.tomandemily.com
"...Amiga luminary and 3DO and Lynx co-creator RJ Mical"
Amiga.
3DO.
Lynx.
Long chain of success there!
From what I gather, talking to people who were actually at E3, the DS's screen is a type of touchscreen noone has seen before... its like noone knows how it works, but it's really durable. Check out the forums at http://www.n-sider.com/ for stories of people really trying to damage them and coming up unsuccessful. I don't belive Nintendo has anything to worry about in terms of durability of the system. They've never released anything that was prone to break down, whereas Sony is on what? It's 3rd or 4th version of the PS2? They couldn't make a durable product even AFTER going through a whole previous generation of console manufacturing? I really hope the PSP does come with some kind of protective case. And I don't doubt the DS will survive something closer to a nuclear blast.
From what I've read the idea is that games are being designed so that you can use your finger for the touch screen.
Never trust Focus Groups... a very common fall-back. Rule #1 of new product research, don't expect to walk in a room of 8 random people and expect them to tell you what to do. They can only respond to what you show them, and only in the context of what you showed them prior. Did they show consumers a small device? How many groups did they conduct, and who with? The vast majority of focus groups are a waste of money, and a crutch for insecure designers, product development, advertisers, and marketers so they have something to blame later for their failure. Use the qualitative to build depth, gain insight, and tasty verbatims to include in internal communications. But not to decide how big a portable gaming device should be. If I were the researcher in the room I'd immediately start to wonder about gamers asking for a "big" portable gaming machine.... at odds with 50 years of tech miniaturization trends. LOL. So the failure of the Lynx is blamed on Market Research. Give me a break.
When "california games" is the best game in your handheld library, you got some serious problems. Either it was impossible to program lynx games or just the lack of contents period.
Gameboy with black and white development could pump out $20-30 games at light speed compared to lynx games. Which was $50, and you'd see 1 new game a month.
"1UP: Do you think it's a problem if a system tries to do [everything] -- involving movies, music, and stuff like that alongside games? Mical: Yes. Well, yes and no." Wait a second, what about the PSP? (he then talks about how expandability yay, built-in nay) "We created an environment where you could add any thing you wanted...the key to it is -- like they're doiing with the PSP as I understand it -- [is that] they are thinking up front about this kind of expandability" The Red Jade? Now, I know it was cancelled because of lack of funding, but the thing, even with all the special features, looked boring. They we're convinced that people didn't want a "portable snes" in their pockets, but a portable ps1. Hmmm... I won't start on the the whole "quality of game vs polygon count" issue, and which is more valuable. Er I will. Who wants to play a game like "A link to the past",(or insert favorite SNES game here) which was a kick ass game, vs. some PS1 type game, you know the generic racer game, that has X many polygons per scene! Hurray! Oh, check out the features on this one: Career mode, where you can work your way up in the ranks by driving around unrealistic circular tracks. Multiplayer mode: Where you can drive around in circles with a friend! (I know there were shitty SNES games, but the focus on "better graphics" from developers often (not always, doom 3 is good I hear) lose sight of what they're trying to do: make fun games and not tech demos) I'm not bashing /good/ racing games, I'm bashing all the crappy ones. Obviously some racing games are fun. Now, anyway, I don't think any of these "Market Insiders" have realized (except for the Nintendo ones) that when your talking about two 3 or 4 inche screens, and one huge widescreen, that polygon count means ALOT less. Plus, as it's been said before, who need's doom 3 graphics (exageration) on a portable that your going to play for a half hour to hour at a time? Obviously this is a relative thing, but how can you call a system "portable" if the battery dies out in 2 (er was it 4?) hours? I wouldn't play a portable for 2/4 hours straight, but I don't want to have it constantly plugged into the wall.
Bah, I don't even know what the article was about anymore.
Anyway, I'm neither a PSP/DS fan, and instead of buying one, or both, I'll buy neither. Portable gaming isn't my thing. I just think the DS has a better design.
Flame away.
Anyone else think Nintendo is eyeing the low end pda market? Why the heck else build that silly stylus in (I can't imagine playing with it being comfortable)?
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The person who created lynx and 3DO doesn't think the DS will work! He likes the PSP instead!
This is great news! The Nintendo DS will be a huge hit!