Lara Creator Returns To Tomb Raider Franchise
KBV writes "According to Gamesindustry.biz: 'Lara Croft creator Toby Gard has joined [Eidos-owned] US development studio Crystal Dynamics to work as a senior designer on the next Tomb Raider title - marking his return to the series after leaving Core Design following the launch of the original game. The move follows reports that Gard's own studio, Confounding Factor, was set to disband after the release of Galleon - its long-delayed Xbox adventure title, which came out in Europe and North America this summer after almost seven years in development.'"
Now, here is someone who can make a 'true' TR sequal. There is just soo much room for improvement.
Well, he certainly can't make it any worse!
Big tits, hot pants, huge lips...
Like we haven't seen enough Lara, most Tomb raider games have added little to the series and theres not a whole lot you can do with them.
Lara locks on, you bounce around and shoot with pistols. RSPCA, WWF etc. start to bitch. Wolf diesin hail of bullets, you spend five minutes trying to find that tiny hole or back tracking to get some tiny key you missed.
Find secret ammo, repeat untill new enemies, use better weapons and repeat, repeat, repeat.
In the PSX games Tomb raider made me drool (T rex anyone?) but now... it's just average, the GBA games are making more improvements for the genre on that console then any Tomb raider game after the first has.
Infact I think I've only ever finished was the one featuring various flash back missions. It made it intresting to some extent but it was still the same pattern and no real changes.
Then again Doom 1, 2 and Final doom all kinda fall into the space hole and I'm spending stupid amounts of money on a new PC to play 3 so maybe this one will change it all and do more then pixely tits.
I like muppets.
I hope it's not tacky of me to say that they are really milking Lara Croft for all she's worth.
No weapon in the arsenals of the world is so formidable as the will and moral courage of free men.-Ronald Reagan
...its long-delayed Xbox adventure title, which came out in Europe and North America this summer after almost seven years in development...
How do you spend seven years developing a game for a console that's only been around for less than half that time? Couldn't they have just forgotten about wasting all that time porting it from whatever it was originally for and release the damn thing already?
I disagree. Tomb Raider 1 was VERY successful. There were three games that saved the Playstation 1, TR1, Resident Evil and FF7. TR1 was huge when it came out, and I find it hard for anyone to say it was unsuccessful.
He hadn't tried it, of course, but he knew people that pulled it off. And it was printed in all the gaming magazines, so you know it's true. Not the only one you subscribe to, no. The other ones.
I just hope the next tomb raider game has tentacles in it.