Mono's Cocoa# Underway, GTK# Takes on Windows.Forms
Gentu writes "OSNews posted some exclusive screenshots of a new project in the Mono community: Cocoa#. Apparently there are a couple of Apple engineers helping out the project that allows developers to create graphical Cocoa applications under Mac OS X using the C#, Python or Basic language. Mono seems to be doing well in the Windows land too, allowing developers to use GTK# instead of Windows.Forms to create multi-platform apps."
I wanted to mention that our path to indepedence
clearly goes through Gtk#, but we realize the
importance of giving users binary compatibility
so we are actively developing Windows.Forms and
Visual Basic.NET (gasp) for Mono.
A new from scratch implementation has started with
four of the top Mono developers that are now
locked up in Provo Utah working around the clock
to delivery the new implementation of Windows.Forms
(our previous Wine-based approach having too many
Mono/Wine problems to solve).
Miguel.
From the mono FAQ:
Question 131: Could patents be used to completely disable Mono (either submarine patents filed now, or changes made by Microsoft specifically to create patent problems)?
... The controversial elements are the ASP.NET, ADO.NET and Windows.Forms subsets. Those are convenient for people who need full compatibility with the Windows platform, but are not required for the open source Mono platform, nor integration with today's Mono's rich support of Linux.
That is only to build the software, you do not need to have Cygwin installed to run GTK# apps.
http://www.mono-project.com/downloads/
Mono 1.0.1 has been released and fixes a number of bugs.