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Grinding Time - On MMORPG Character Advancement

An anonymous reader alerted us that "Starglade has an editorial about character development systems, where the author discusses the two most common types of character improvement (classes & levelling, and skill based improvement), and makes some suggestions for future systems in MMORPGs."

1 of 74 comments (clear)

  1. Re:Yeah, but then what? by Elsebet · · Score: 2, Funny

    Anarchy Online would have you fight a single mob type (heckler) for literally hundreds of hours to advance in level. Very bad examples there.

    *shakes cane*

    Damn youngins! Back in my day we did missions to level!

    :)

    --
    Sacré-bleu! Where is me mama?