LucasArts Restructures, Moves More Development Off-Site
Thanks to LucasArts for its press release indicating a significant restructuring of the company's internal development teams. It's explained that "31 people from the development studio were laid off as the company will be concentrating on fewer titles", and GameSpot has further details, noting "the publisher has farmed out development on its as-yet-untitled Episode III game to [recent Indiana Jones developers] The Collective", and "an informed industry source said the team attached to the early stages of development on Knights of the Old Republic 3 was let go in yesterday's layoff." We previously reported on earlier layoffs at LucasArts in April.
I think this is exactly the message the gaming community has to offer the 31 new lay-offs: credit where credit's due
Fewer? Fewer?! Fewer??!?!?!
Hell, pretty soon I'll be working on more titles than they are. And I don't.
"Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
It must have Jar-Jar, because people don't seem to want to work at LucasArts any more. They lost Tim Schafer, noted for "work on Day of The Tentacle, Full Throttle, and Grim Fandango" who's currently doing work on Psychonauts. (I'm eagerly anticipating this.)
I'm of the opinion that LusArts ditched what they were good at so they could try to milk the Star Wars franchise. Whatever happened to DOTT, and Loom, and Full Throttle? I used to eagerly await LucasArts new releases, and nowadays it's YASWG (Yet Another Star Wars Game)...
Lucasarts has been putting out alot of crap in recent years.
Did they can any of the managers who were responsible for developing the crap?
Do we really need so many Star Wars spinoff games?
How about the creative genius behind Jar-Jar and the Ewoks... have they been let go?
I don't know Chewie, fly casual.
the Political Inquirer
...would be a new X-wing vs. Tie Fighter.
I don't want to play an online rpg. I don't want to play a Starcraft clone. I'm bored with first person shooters. I just want another XvT.
LucasArts plans to change its name to "Star Wars Games," awaiting approval by its president, chairman, and majority owner, Satan.
Rob
They should just make new versions of KOTOR. Make it so the next one will be ready when the average gamer has finished the current one :)
The X-Wing, Tie Fighter, and X-Wing vs. Tie Fighter games are some of my favorite computer games ever made, and I'd be first in line for a new XvT game. Hell, even if it was just a rehash of the same plot, but new and improved graphics I'd go for it.
Sure, some would look at it as a cash-grab - another Star Wars game, and worse yet a rehash of an old one, but at least it would be a rehash of a classic...
Lucasarts will probably just go away altogether and a real publisher will take over the star wars license. They had lots of talented programmers & artists but jar-jar was running the front office.
"After careful evaluation of current market place realities and underlying economic considerations, we've decided that this was not the appropriate time to launch a graphic adventure on the PC" - Mike Nelson, Luca$Farts acting manager on the cancellation of Sam & Max 2. Seriously, this guy was probably promoted for this, and the guys that were let go were probably the only ones to suggest not making a Star Wars game ripped of from another popular game. Let's see: Republic Commando? Dumbed down Rainbow Six... Battlefront? Battlefield 1942... Most companies get back to what made them popular after such setbacks. I guess we'll have to see... Well, if The Family Guy can come back, then anything is possible (crossing fingers for the next few years, as before).
I think LA has been creatively dead for almost 10 years now. Face it, the best people left the company around the mid nineties. The once creative company just put out one garbage star wars game after the other. The spark of creativity which once kept this company running was lost back then.
They tried to revive older franchises with mediocre sequels instead of getting the old peopled on board (monkey island) and the only good game in the last years was done by the ex Black Isle division which has reformed under another name (Obsidian)
I think the doom of this company was the day when Tim Schaefer and others left the company. The final nail onto the coffin was the day they decided to focus on mediocre Star Wars games. (The ones which came out after X-Wing and Tie Fighter, which were both excellent)