I saw a scan of the Gamepro page earlier today. People were saying that it was an April Fools day joke because of some of the images on the page. Rest easy
It's not what gamers will play and what they won't. We're talking about the people that aren't gamers. The gamers will play whatever is fun, the casual players (who are still the majority), are what decides the system wars.
The article claims that Nintendo will make their new game boy to compete with the PSP, but that's the DS's job. And while Nintendo doesn't exactly push out titles like Sony does, a new system would make the DS's life incredibly short. The DS sold extremely well, Nintendo has every reason to support their system (and I wish they would hurry up and do it), and if they just push out enough titles, they should be able to.
The article's idea that the DS is aimed for an older crowd is the same song we've been hearing for ages. Nintendo's going to rely on their lucrative franchises, which happen to be cutesy. It's reasonable for handhelds to be aimed at kids. When's the last time you saw somebody's dad wandering around playing his DS, having to be pulled around by his wife? When's the last time you saw Billy the 8 year old engrossed in Half-Life 2 (yes, I know, he's only got a few years). In order from simple to complex, it goes Portables, Consoles, PC, and you can match up ages accordingly.
It would be a terrible move to release another game boy. Nintendo fans have already bought their DS's and would be angered by the idea of having their systems dropped. Casual fans would stick with the DS they already have. Not to mention, nobody would even buy the DS, and it would forever be labeled as a gimmick, which somehow it has avoided up until now.
Alex Garland is a pretty good writer. Not only did he write 28 Days Later, but Danny Boyle's other, underrated movie "The Beach", and the book of the same name that it was based on. I've read said book, and had a tough time putting it down.
I don't know how he would deal with Sci-Fi, but it seems like the movie is in good hands
If anybody remembers Dr. Sbaitso, it was an old computer psychiatrist sort of thing that came with old school Sound Blaster Pro cards. Messing with by using curse words and asking it about sex was about as much fun as I remember having at 8 years old.
Loved the old mod, but this one seemed like it tried to outdo it by simply adding more busywork. The metal "combine" things make the case look lobsided and, well, kind of ugly. There's an art to ugly, and adding more things is not the way to do it.
Ummm... you're jumping the gun here. The is the first video game awards show (not counting Spike TV or MTV, because those are jokes). Of course we haven't seen them, this is the first year. But I've seen RTS games win GOTY awards before. Let's go back in time, look at Warcraft 2. While I have no concrete proof for it, I'm sure that got tons of awards. And Adventure games... this is the 21st century. I hate to say it but Adventure Games are dead.
Um... wrong. ID develops PC Games exclusively, and develops them for PC hardware. Doom III for XBOX is being developed by Vicarious Visions, who did Tony Hawk ports, and work very closesly with ID.
Carmack codes to push the limits of the systems available. Some games are reaching even further than that, such as Unreal 3, a game which couldn't be demonstrated until a working Nvidia 6800 was available, and it still runs at a terrible frame rate.
The simple answer here is that PC is not lagging behind consoles. And when they are, it's because consoles have a very specific set of hardware, when on a PC you have to make sure EVERYTHING works. But I'll tell you this - on a high end machine, it'll be running at a higher resolution with more features and a higher frame rate.
And the way that I'm just about to start, is find, or build, a DOS only machine. Grab a copy of win95 or 98, find a good 200mhz, and you're off. A good video card isn't really needed, since most 3d acceleration is windows-based, but a good old soundcard won't be too hard to find. You'll soon be playing Duke Nukem all night
Games are different than consumer programs. One of them is an artform with a personality. Any country can make a user-friendly interface (I predict an argument stemming from that), but games will be different where they're manufactured. For instance, many Japanese games are distinctly Japanese. British games may not be as distinctive, but I do believe there is a distinction.
The country the game is developed in does matter for games. While I have no objections to games being made in Russia, I don't see why anything has to be outsourced. Russia can make their own damn games, not make American games (although apparently they are since I was not aware "Dragon-Fighting" was a genre).
Wow nice work. The velociraptor, contrary to what we learned in Jurassic Park, was about a meter tall. The Utahraptor was pretty big. Your link even disproves you
I saw a scan of the Gamepro page earlier today. People were saying that it was an April Fools day joke because of some of the images on the page. Rest easy
It's not what gamers will play and what they won't. We're talking about the people that aren't gamers. The gamers will play whatever is fun, the casual players (who are still the majority), are what decides the system wars.
Sorry about the big block of text. Never use the preview button as much as I should
The article claims that Nintendo will make their new game boy to compete with the PSP, but that's the DS's job. And while Nintendo doesn't exactly push out titles like Sony does, a new system would make the DS's life incredibly short. The DS sold extremely well, Nintendo has every reason to support their system (and I wish they would hurry up and do it), and if they just push out enough titles, they should be able to. The article's idea that the DS is aimed for an older crowd is the same song we've been hearing for ages. Nintendo's going to rely on their lucrative franchises, which happen to be cutesy. It's reasonable for handhelds to be aimed at kids. When's the last time you saw somebody's dad wandering around playing his DS, having to be pulled around by his wife? When's the last time you saw Billy the 8 year old engrossed in Half-Life 2 (yes, I know, he's only got a few years). In order from simple to complex, it goes Portables, Consoles, PC, and you can match up ages accordingly. It would be a terrible move to release another game boy. Nintendo fans have already bought their DS's and would be angered by the idea of having their systems dropped. Casual fans would stick with the DS they already have. Not to mention, nobody would even buy the DS, and it would forever be labeled as a gimmick, which somehow it has avoided up until now.
Alex Garland is a pretty good writer. Not only did he write 28 Days Later, but Danny Boyle's other, underrated movie "The Beach", and the book of the same name that it was based on. I've read said book, and had a tough time putting it down.
I don't know how he would deal with Sci-Fi, but it seems like the movie is in good hands
If anybody remembers Dr. Sbaitso, it was an old computer psychiatrist sort of thing that came with old school Sound Blaster Pro cards. Messing with by using curse words and asking it about sex was about as much fun as I remember having at 8 years old.
Loved the old mod, but this one seemed like it tried to outdo it by simply adding more busywork. The metal "combine" things make the case look lobsided and, well, kind of ugly. There's an art to ugly, and adding more things is not the way to do it.
For somebody with an unneccessary amount of each console, you'd think you'd find some rarities in there, like a 64DD
Vivendi thinks it's rubbish and that it will never sell. Too big of a risk, not a big enough fanbase
Shhh! Too much truth. I'm hurting
Indeed. My apologies to game designers worldwide.
Ummm... you're jumping the gun here. The is the first video game awards show (not counting Spike TV or MTV, because those are jokes). Of course we haven't seen them, this is the first year. But I've seen RTS games win GOTY awards before. Let's go back in time, look at Warcraft 2. While I have no concrete proof for it, I'm sure that got tons of awards. And Adventure games... this is the 21st century. I hate to say it but Adventure Games are dead.
I'M BEING SO AGGRESSIVE BECAUSE I misinterpreted your post. *extends hand*
Um... wrong. ID develops PC Games exclusively, and develops them for PC hardware. Doom III for XBOX is being developed by Vicarious Visions, who did Tony Hawk ports, and work very closesly with ID. Carmack codes to push the limits of the systems available. Some games are reaching even further than that, such as Unreal 3, a game which couldn't be demonstrated until a working Nvidia 6800 was available, and it still runs at a terrible frame rate. The simple answer here is that PC is not lagging behind consoles. And when they are, it's because consoles have a very specific set of hardware, when on a PC you have to make sure EVERYTHING works. But I'll tell you this - on a high end machine, it'll be running at a higher resolution with more features and a higher frame rate.
And they said the hard drive was too expensive
And the way that I'm just about to start, is find, or build, a DOS only machine. Grab a copy of win95 or 98, find a good 200mhz, and you're off. A good video card isn't really needed, since most 3d acceleration is windows-based, but a good old soundcard won't be too hard to find. You'll soon be playing Duke Nukem all night
Citizen is a must!
Games are different than consumer programs. One of them is an artform with a personality. Any country can make a user-friendly interface (I predict an argument stemming from that), but games will be different where they're manufactured. For instance, many Japanese games are distinctly Japanese. British games may not be as distinctive, but I do believe there is a distinction. The country the game is developed in does matter for games. While I have no objections to games being made in Russia, I don't see why anything has to be outsourced. Russia can make their own damn games, not make American games (although apparently they are since I was not aware "Dragon-Fighting" was a genre).
Wow nice work. The velociraptor, contrary to what we learned in Jurassic Park, was about a meter tall. The Utahraptor was pretty big. Your link even disproves you
Hah N-Gage? or Hah I just won a million dollars?
would it be worth it? Ladies, answer me!
Max would appear in every Lucasarts game? And their catalog would feature a Sam and Max comic in each? Where did the love go?
then Microsoft, listen to this. I want a hard drive, not a Playstation.
Possible marketing stunt?
a bad*ss like Henry Rollins tearin' it up as CEO. "CUZ I'M A LIAR!"