On MMORPG Franchise Fundamentals
Thanks to MMORPGDot for its editorial discussing some of the most interesting franchises which are yet to be turned into MMO games. The author mentions: "Personally, I think a franchise game can be just as good as a game with an original world, if not better. It's all a question of what you do with the IP and if you make a fundamentally fun game out of what you've been given", before suggesting MMOs based on Star Trek ("The other great science fiction franchise is easily as deserving as Star Wars of it's own graphical massive game"), James Bond ("More of a realization that I'd like to play in a spy MMOG than anything else, I think a spy MMOG branded as a Bond game would get really good traction"), and Oz ("I think Oz would be an amazing vehicle for a MMOG centered on younger gamers.") Other suggestions?
> Star Trek could potentially be as messed up as SWG.
/kill SpaceStationRat
Or EQ or any other one out there. I can't wait:
Jhames Tibherihus Khirk 73 says, "Have at thee, kn4v3!"
** You attack a SpaceStationRat with your phaser
You hit a SpaceStationRat for 2 points of stunning damage!
** A SpaceStationRat hits YOU for 7 points of damage!
You hit a SpaceStationRat for 1 point of stunning damage!
Jhames Tibherihus Khirk 73 says, "WTF"
(clicks phaser adjustment on HUD)
Majel Barret's Computer Voice says, "I'm sorry. Your Academy Level does not allow a phaser setting highter than '5 hits to stun a rat'. You need 3279 points of Ripped Shirt Experience to open up '2 hits to stun a rat, 5 hits to stun a Vulcan rat' level."
Jhames Tibherihus Khirk 73 says, "F***"
** You hit a rat for 2 points of damage!
Yes indeede doo! I can't wait!
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.