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Apple's Motion Now Shipping

gz76 writes "Apple's high-performance motion graphic design and production application lets you explore new creative territory using self-propelled behavior animation, character-by-character title animation and a powerful new interface. Motion integrates seamlessly with Final Cut Pro HD and DVD Studio Pro 3, making it quicker and easier than ever to create motion graphics for film, video and DVDs. About time!"

14 of 59 comments (clear)

  1. Motion is awesome by Nexum · · Score: 5, Interesting

    We got to get a sneak peek at WWDC this year, Motion is awesome for the price, the effects are just incredible.

    Interestingly Apple are experimenting with the interface, everything can be controlled by gestures, which should please those die-hard fans of this control-method.

    There are some things it won't do, I'm not a video-guy so I can't fully remember and I won't attempt to :) but there is room for a Motion 2. Having said that don't let that detract - this is an awesome product, I couldn't believe how easy it was to build simply jaw-dropping effects.

    Might be worth the piffling $299 just to play with the thing even if you're not in video PP :)

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    This sig has been deprecated.
  2. Motion vs. AfterEffects by spooje · · Score: 5, Interesting
    I've mucked around with Motion a little bit and in general it's a great app, but not yet mature. I still think AfterEffects 6.5 is a better buy with many more features.

    It will be interesting to see what Adobe does with AfterEffects 7.0 and if they include Tiger's upcoming Core image functionality.

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    Tea and kung-fu. Life is good. Rising Phoenix
  3. successor? by nuggetman · · Score: 3, Insightful

    So is this considered a successor to LiveType which is bundled with FCP and FCP:HD, or is it a totally separate product. As in, is LT going to stop coming with FCP?

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    ...and that's all there is to it.
    1. Re:successor? by pressman · · Score: 4, Informative

      Live Type will continue to ship with FCP. Not everyone is going to buy Motion or the Production Suite, but will still want to make fancy titles. Live Type is here to stay mostly because it's a dedicated one trick pony that's ridiculously simple to use and generates pretty impressive effects.

      All that said, Apple's going to have a hard time with Motion because AfterEffects has such a strong hold in the pro motion graphics market. Motion looks like a good app, but it's going to take a while for it to catch up with AfterEffects in terms of power and and robustness. I think it will catch on with mid level DVD authors before it really catches on with hard core, professional motion graphics artists. Apple won't push AfterEffect sout of the Mac market like they did with Premiere.... which is a horrible, stinky piece of non-linear crap.

      Despite Motion's shortcoming in comparison to AfterEffects, Combusitons and Commotion, I'll still buy a copy using my Apple educational discount.

      --
      Pooty tweet
  4. Re:How ever.... by Anonymous Coward · · Score: 3, Funny

    In case anyone outside the UK is wondering, 'Btec's are vocational training, for people who reach 16 years old and are still unable to read or write.

  5. Re:NAB Demo Video by pressman · · Score: 4, Funny

    Anyway - Motion looks cool but it's Mac only so....
    The correct conclusion to this sentence is... so I'd better go buy a DP 2.5 Ghz G5 as soon as possible.

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    Pooty tweet
  6. Re:How ever.... by pressman · · Score: 4, Insightful

    Yeah, the motion picture industry is definitely moving away from Mac's. Sure. There are absolutely no post houses using FCP or Shake. Not one person is purchasing or using Logic. The Lord of the Rings didn't actually use Shake at all either.

    Look, Apple is doing quite well in the motion picture and video fields. I don't know where you're looking, but Apple is actually starting to give Avid a run for their money. They definitely haven't overtaken Avid, but trailer houses are ditching their Avid rigs in favor of far cheaper FCP rigs like crazy. Motion will help with this adoption, but it won't be a replacement for AfterEffects by a long shot.

    Keep the "People are moving away from Apple" rhetoric to yourself or move to another section of this site where such blather is more welcomed.

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    Pooty tweet
  7. A Motion owner speaks by daviddennis · · Score: 5, Informative

    I'm a budding motion graphics artist who's used After Effects for about a year, without a lot of success. After Effects is very powerful, but it's also extremely slow, even on my dual 2ghz G5. The immediate feedback you really need when doing motion graphics design just isn't there, unless you shrink your image to near the point of invisibility.

    Motion is an amazing program. To start with, the user interface is almsot entirely intuitive. Whenever I had a question, nine times out of ten I could just look around the screen and find the answer. The overall feel of everything is very smooth and fluid.

    Motion creates superior performance by using the computing power of your graphics card. For the first time in my life, the power of my graphics card is actually important. (I don't care for games, so that's never been an issue). It also creates a very odd pheonmenon: A machine where 25% of CPU is being used, but multitasking is sluggish. This, of course, is because the graphics processor is being used at full speed!

    With my graphics card, the standard one on the G5, Motion can do simple animations at full speed, and more complex ones half-speed. (After Effects, even with a fairly small image, would do its preview at about quarter speed). I found I could figure out a lot of things successfully at half speed and only occasionally had to render the RAM preview to view them at full speed.

    You can build an animation in pieces. Comps in After Effects are like layers in Motion. You can save a layer in motion (which can have nested layers forever) as a Favorite. Then you can pull it out of Favorites to another project. This is one of the few things in Motion that's not fairly obvious, so it's good to note it here. For example, I was able to make my crab's legs move in a short animation. Then I saved that as a layer called "Crab Walk". When I want my crab to walk, I just drag that animation from favorites into the canvas, and start moving the crab around; the legs will keep moving automatically.

    Motion has several innovative features, which as far as I know exist in no other program today. For example, instead of keyframing a motion path (which you can also do, if you want), you can use behaviours. For instance, the Throw behaviour simulates pushing something until another force stops it. The gravity behaviour creates simulated gravity, and so the item that you Throw will drift down towards the bottom of the screen. You can adjust the speed of the throw and the amount of gravity you want. You can then use the Edge simulation to cause the object to bounce when it hits the bottom, top or sides of the screen. This is amazingly fun to work with and makes it very easy to do realistic animations which would take hours of tedium in After Effects.

    I've only had the program for a few days, so obviously I've only scratched the surface. But this program is one of the few I've seen that's truly worth the hype. After Effects is in grave danger of becoming a deposed king; this program is easier to learn and use, faster and saves hours of effort. For everything it can do, it blows away AE.

    Hope that helps.

    D

    (For a more detailed discussion of Motion, see Creative Cow's Motion Forum, and the Peter Wiggins' Review of Motion.

    1. Re:A Motion owner speaks by katanan · · Score: 4, Interesting

      maybe i'm coming off as a bit of an After Effects fanboy but it has to be said. Adobe addressed the rendering issues in 6.5 with the ability to utilize OpenGL in preview rendering. the behaviours type options you describe in Motion seem nice - but once you get really into the advanced functions of After Effects there are behaviours-like options available except just without the "easy to learn" terminology, part of the charm of using After Effect for an advanced user is that the options for effects and such are dealt with in exact variables so by initially learning the animation and manipulation variables outright you know exactly what to tweak and when. (albeit the learning curve for After Effects is akin to a vertical ascent of a sheer ice wall). much of the effort is just working out how to organize keyframing on the timeline and then everything else (the hundreds of possible operations per keyframe) falls into place.

      although don't get me wrong it's really nice to see an app with less of a learning curve for motion graphics out and i'm really glad it works well for you. Adobe will have a run for it's money versus Motion when Motion can match the functionality and versatility of AE - not just the ease of use - the fuctions between premiere/after effects/illustrator/photoshop in creating elements to manipulate within compositions is still unmatched. Motion will be great for users seeking various basic effects and text manipulation but for commercial applications After Effects and related apps still take the cake in that the expanse of variables is painstakingly detailed at times.

      for teams that tackle things like commercial graphics and film graphic design it is important to tweak everything by hand just to maintain a unique visual style and the more advanced features apply in those uses. I'm not really saying that Motion can't be used in that aspect but to video professionals it may become something akin to seeing an emboss/pixelate photoshop effect on an image for a graphic designer. Point: effects and preset only go so far, for a lot of uses it comes down to detailing (which After Effects still has plenty more of) - well that is just judging from the previews of Motion - inform me if i'm incorrect in this matter.

    2. Re:A Motion owner speaks by dFaust · · Score: 3, Informative
      'Behaviors' are actually nothing new, Shake has been completely scriptable since at least v2 (v2 has been around since '99 or 2000, I believe) and discreet's Combustion 3 introduced scripting capabilities, as well (opting for Javascript for it's language). Not sure about After Effects or other packages.

      I think the key difference here is the focus Apple is putting on Motion's behaviors for beginners, the easy access to the functions, and the amount of included behaviors. While it would certainly be easy for someone like myself to create a 'Throw' function in Shake, the same can't necessarily be said for a novice... and a 'Throw' function isn't already included in Shake. Though, in fact, some of Shake's nodes are essentially 'Behaviors'... such as the Shake node. It shakes your image and doesn't need to be keyframed.

      Given the amount of freely downloadable macros for Shake, it wouldn't surprise me if someone duplicated all of Motion's behaviors for Shake. None the less, it's nice to see Apple including such a large library of behaviors for people to utilize in Motion.

      As far as speed is concerned, a dual 2.5ghz with a faster video card can do RIDICULOUS things at full speed. Apple is actually utilizing their Core Image and Core Video APIs for Motion, which will be available for anyone to use come 10.4.

  8. Re:the myth of apple for video and print by OmniVector · · Score: 4, Insightful

    it's simple really. if you do these sorts of things for a living, the chances are you make enough money from one-two jobs to easily afford a powerful mac. a lot of people in the video, content creation, graphcis, and printing industry swear by the macs for increased productivity.

    if a mac lets you finish 10 jobs instead of 7 jobs in the same amount of time, that's a large some of money you otherwise wouldn't make. a tool to professionals is a rather cheap one time cost to production, so to foregoe the correct tool for a "$500" savings, is a bit rediculous.

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    - tristan
  9. Re:the myth of apple for video and print by pressman · · Score: 4, Interesting

    Sorry, but saying Premiere beats FCP out on performance is sheer lunacy. I make my living off of Adobe products (PS, ILL, ID, Acrobat, AE, but Premiere is a bad NLE and it's "real time" performance is laughable.

    If you're going to tout the Wintel party line in terms of video post-production, please at least mention the Avid options. Avid is both Win & Mac and they offer a range of products that far surpass Premiere in terms of quality and power.

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    Pooty tweet
  10. No Keyframes by daviddennis · · Score: 4, Informative

    Instead of having keyframes, you take an object (say a crab), and tell the program to throw the crab across the screen at a velocity and angle you specify. Then you go to the time you want it to stop and you add a "stop" behaviour to the timeline at that point and it will stop.

    That doesn't sound too different from keyframes. But take the "throw" behaviour and add a "drag" and it will slowly glide to a stop, the speed depending on how much drag you add. Then add "gravity" of a certain amount and the crab will drift down to the bottom of the screen. Add the Edge and it will bounce off the edges, repeatedly, with the parameters you select.

    This makes it really simple to do a lot of things that would take massive time and effort with keyframes.

    Of course Motion still has keyframes for when you need them, and many of Motion's behaviours can be keyframed, too.

    Hope that piqued your interest. It really is one amazing application.

    D

  11. Featuritis? I want OPTIMIZATION. by solios · · Score: 4, Interesting

    The odds of Adobe doing anything with Core Image anytime soon are really slim- AE is also a PC app, much like photoshop, which means that Adobe has to balance API-hooking against a portable codebase.

    That said, I use AE 6 and it's solid for a lot of things, but it's FREAKING SLOW on a 2x2ghz g5 with 2g ram. And it's time control / scrubbing functionality sucks ass. A BIG, SWEATY ass.

    I don't want more features, I want a more tightly optimized app that handles as fluidly as Final Cut Pro.

    And it doesn't look like I'll be getting that from Adobe. :P