Wario Ware Grabs Edinburgh Games Festival Award
Thanks to BBC News for its article discussing GBA title Wario Ware's victory in the Edge Awards at this week's Edinburgh International Games Festival. The official webpage explains that the award honors "a willingness to prioritise creativity over a narrowly focused commercial appeal", and Margaret Robertson of Edge Magazine says of Wario Ware: "It's a game which hinges on the kind of video game literacy that millions of people across the world have built up without even realising it." Other nominees for the award included Katamari Damacy, In Memoriam, and Viewtiful Joe.
That this game that depends on being well versed in video game concepts, was universally panned by my friends. They all had a try at it at EB, and they all thought it looked and was stupid and pointless. Really, about the only bright side to the game was the intro to the motorscooter levels. Monkies trump any argument I could ever make.
I Browse at +4 Flamebait
Open Source Sysadmin
Yet Nintendo is losing market share, and as a result, developers (like Capcom who developed Viewtiful Joe exclusively for GameCube) are shying away.
It may be better to have a great game like Viewtiful Joe available on other consoles, but then what is left to distinguish one console from the others?
Winning awards is nice, but winning customers is apparently more important.
ILL Clinton
Live Machinima Performance, August 28th, NYC.
Why was Manhunt considered for an award?
I mean, if "Their remit was to single out the title which they felt displayed innovation and excellence," said Ms Robertson, "a title which would raise player's expectations of what games were capable of.", why was Manhunt even nominated?
Justice is the sheep getting arrested while an impartial judge declares the vote void.
For those who have played Wario Ware (either on the GBA or GameCube, they're mostly the same game), you know how very strange of a game it is. Yet you (most people anyways) enjoy this game and somehow it becomes addictive. Probably one of the most original games to come out in recent years. It's kinda the same for Viewtiful Joe; takes the 16-bit era beat-em-ups and takes it to a whole new level.
It's very similar to the game Bishi Bashi Special which came out in 1998 according to GameFAQs. I'm not ratting on Nintendo for ripping off Konami or anything, I think it's great that they're trying to focus on less explored ideas. If the award really was for prioritizing 'creativity', then Katamari Damacy should easily have taken it.
I went to a couple of shows at the EGF. There was an XBox Live show which was awful, and another event at the national museum called 'Go Play Games' which was also a bit awful. They had a bunch of games from the past year or so, but not really an exceptional selection by any means. The only ones that interested me where Donkey Konga which my friend owns anyway, and Outrun 2 which I'd already played (and crashed) at the XBox Live show previously. I suppose it would be interesting if you were a parent wanting to take your kid somewhere but realisticly I don't quite see the point of the whole exercise.
Trust me, I'm a doctor.
I really liked this game but finished it in something like 4 hours. There is a lot of replayability, but I had achieved level 25+ for most levels in less than a nights playing.
Pikmin was likewise another great game but I finished it in just a few days.
Edge originally (and somewhat controvertially) gave the game a 7/10 rating on release, somewhat lower than many of the other nominees... possibly because of its non-universal appeal. A sign that numerical rating systems for reviews are faulty?
No kidding!!! What do you say at this point?