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Counter-Strike Source Rated, Explained, Compared

Thanks to Gotfrag for its extremely comprehensive review of Valve's Counter-Strike: Source PC team-based FPS, following its recent debut for select cybercafes, and, as of Wednesday, "extended to owners of Counter-Strike: Condition Zero; and ATI Fulfillment Coupon holders." GotFrag points to physics improvements as a particular highlight ("If your teammates are dead, finding their [physics-affected limb] positions may help you understand how they died"), before concluding: "While many changes are worthless eye candy to those who play seriously, the improved graphics and game play presentation will assist Counter-Strike in becoming more spectator friendly." Eurogamer also has hands-on comments on the "subtle and generally benign" gameplay alterations.

3 of 50 comments (clear)

  1. Re:How can that help? by katanan · · Score: 3, Insightful

    well i think the main upside to it would be the position of the body in relation to the map, say if you see a dead teammate lying right inside the door you can be pretty sure someone is watching that door and by the way the body could be contorted by the bullet/death you can determine which way the enemy is camped. and although i have not played i'm pretty sure the limbs don't rip off, when was the last time you saw an arm get ripped off from getting shot with an mp5?

    this has helped me in games like Call of Duty when you can kinda tell the direction of an enemy through how a body falls (sometimes) but the improved physics of CS:S should help in this area a great deal.

  2. Re:So to get it... by Khasmo · · Score: 5, Insightful

    Also, I think that this is a great way to test the Source engine. The get to distribute an early version of the game to dedicated fans and get valuable feedback to make the release of HL2 go well. In my book that's a win-win.

    Now if you didn't purchase CS:CZ, you don't HAVE to participate in the beta. You'll just have to wait for the release of HL2 like everyone else.

    Apologies for the double post. Damn submit button is right next to the preview button.

  3. Re:Mirror by YOU+LIKEWISE+FAIL+IT · · Score: 4, Insightful
    Gone are the days of flat and scripted environments, stiff models, and half-hearted special effects

    Half-Hearted? Do you remember how ga-ga the gaming press went at the visuals when HL1 was released? Frailty, thy name is the gaming press.

    YLFI
    --
    One god, one market, one truth, one consumer.