Can Infinium Compete In The Game Console Market?
Joe Barr writes "IT Manager's Journal is running a story this morning by Robin Miller and Matt Moen on Infinium Labs, the controversial game console maker. The long promised console finally appears to be a reality, but there are serious questions about Infinium's longterm viability in the game console market. ITMJ, like Slashdot, is part of OSTG."
Woot! Already downloading the torrent of Duke Nukem Forever pre-release for it!!!
I mean, it's not like you could buy your own PC for a few hundred bucks and then just play games on that and keep hard copies too..
Running an operating system owned by the people who brought you the X-Box is a really great idea too, it's not like that's a company that's ever engaged in unfair competition..
They should have game publishers eating out of their hands, what with no one else having good contacts and exclusive deals with them (like say, Nintendo, Microsoft and Sony).
It's a good thing they thought up this subscription/download deal, I've never heard of that before.. Let alone heard of any one failing miserably at it. (Or perhaps I have).
I don't think any other company ever tried entering the console market with basically a stripped-down PC. And if they did, they wouldn't have been forced to sell them at loss, right?
So, it's all good. I'm just wondering whether the console will support Duke Nukem Forever AND Daikatana..
SCO employee? Check out the bounty
*Target market: people who have already grown out of games, and their wives! OK, so the kids might actually be vaguely interested.
*Subscription: $30/month for crap games, anything worth paying will be extra.
*Console cost: Free with 2 year sub, $??? with a 1 year sub.
Somehow I can't see this working. With your PC or conventional console, $30/month will get you a new game, or a couple of used/budget titles, which you get to keep for ever if you like, or you can trade them in/sell them. Plus you can rent a good few games for that money, without a monthly commitment.
If the $30/month actually gets you access to a constantly expanding list of decent games, or the premium games have a suitably small one-off fee (rather than pay per play, or limited time payment) then they might just pull it off. I'm not holding my breath though, I guess we'll see when they eventually list some publishers.
Oh no... it's the future.
* if piracy ever gained a foothold *
yes, as we all know pc games biz died in the '84 due to rampant copying.
world was created 5 seconds before this post as it is.
Like, Breakout, Super Breakout...
Photoshop.