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Can Infinium Compete In The Game Console Market?

Joe Barr writes "IT Manager's Journal is running a story this morning by Robin Miller and Matt Moen on Infinium Labs, the controversial game console maker. The long promised console finally appears to be a reality, but there are serious questions about Infinium's longterm viability in the game console market. ITMJ, like Slashdot, is part of OSTG."

2 of 249 comments (clear)

  1. Woohoo! by Capt_Insano_X · · Score: 5, Funny

    Woot! Already downloading the torrent of Duke Nukem Forever pre-release for it!!!

  2. Business plan summary by Tx · · Score: 5, Funny

    *Target market: people who have already grown out of games, and their wives! OK, so the kids might actually be vaguely interested.

    *Subscription: $30/month for crap games, anything worth paying will be extra.

    *Console cost: Free with 2 year sub, $??? with a 1 year sub.

    Somehow I can't see this working. With your PC or conventional console, $30/month will get you a new game, or a couple of used/budget titles, which you get to keep for ever if you like, or you can trade them in/sell them. Plus you can rent a good few games for that money, without a monthly commitment.

    If the $30/month actually gets you access to a constantly expanding list of decent games, or the premium games have a suitably small one-off fee (rather than pay per play, or limited time payment) then they might just pull it off. I'm not holding my breath though, I guess we'll see when they eventually list some publishers.

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    Oh no... it's the future.