Can Infinium Compete In The Game Console Market?
Joe Barr writes "IT Manager's Journal is running a story this morning by Robin Miller and Matt Moen on Infinium Labs, the controversial game console maker. The long promised console finally appears to be a reality, but there are serious questions about Infinium's longterm viability in the game console market. ITMJ, like Slashdot, is part of OSTG."
Woot! Already downloading the torrent of Duke Nukem Forever pre-release for it!!!
*Target market: people who have already grown out of games, and their wives! OK, so the kids might actually be vaguely interested.
*Subscription: $30/month for crap games, anything worth paying will be extra.
*Console cost: Free with 2 year sub, $??? with a 1 year sub.
Somehow I can't see this working. With your PC or conventional console, $30/month will get you a new game, or a couple of used/budget titles, which you get to keep for ever if you like, or you can trade them in/sell them. Plus you can rent a good few games for that money, without a monthly commitment.
If the $30/month actually gets you access to a constantly expanding list of decent games, or the premium games have a suitably small one-off fee (rather than pay per play, or limited time payment) then they might just pull it off. I'm not holding my breath though, I guess we'll see when they eventually list some publishers.
Oh no... it's the future.