On Training, Recruitment Uses For Army Games
wgrover writes "The New York Times Magazine (reg yada) has a new longform article exploring computer games funded for training/recruitment purposes by the U.S. military, as previously covered on Slashdot. 'For the past three years, the military has been entertaining the surprising idea that video games, even those that you play on a commercial system like Microsoft's Xbox, can be an effective way to train soldiers.' Aside from training, the games also improve young people's perceptions of the military: '30 percent of a group of young people with a favorable view of the military said they had developed that view from playing America's Army.'"
Aside from training, the games also improve young people's perceptions of the military:
Yes, they get to play with cool weapons, kill people and all at no risk of injury or death to themselves. Isnt this the sort of image we should be getting away from, the old military is a fine career and war is a big glory opportunity?
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
Games do develope a lot of good skills, eye coordination, aiming, and so on and so forth. But nothing beats the real experience. You can have a soldier that's been training on games for a long time but the second he's on the battlefield, he could be the first to go because of lack of experience.
Like much else, brainwashing starts in the home.
This just in: Propaganda is effective. Now to Bill for the weather.
twitter.com/gravitronic
As an ex-infantry soldier - who's actually been in combat in the Middle East - these games have no relation to reality. Combat is hell, it's not a game .
Some of my student employees - I work for a university - were playing America's Army. I watched them for a bit. Though they were not taken up by the adventure, I was still worried. You cannot simulate combat, you cannot simulate the smell, the fear. You can't even simulate basic training. These games are worse than a lie.
I realize that the authors of America's Army have tried not to create yet another Quake - but in the end, that is the result. A nice, quick, sanitary view of military service. All of the excitement, none of the tedium or risks. If you want a real simulation of war, visit a VA hospital.
But isn't this the whole point of the modern US military? Trying to convince the people back in the States that war is a distant, calculated situation, not something up close and dangerous. The Pentagon filters what people see on TV, refuses to show caskets coming home, refuses to discuss the wounded.
Moder warfare is not clean. It requires a degree of courage which playing a video game cannot teach you. To make war trivial and fun is an incredible disservice to all who actually have to fight. Serving in the military is more than being part of an army of one and going to college for free. Though I'm proud to have served, it was terrible. I can't say anything more.
/* Dang, I can't type that well. */
"You would prefer to send them into harm's way with no training or preparation for what they're going to encounter?"
This isn't an either/or situation.
A far better means of training is what we've been doing for years. One unit is assigned a task and another unit is assigned as OPFOR. That way, you don't get just what the programmer wrote.
The problem is the situation briefly described in the article. We don't even have ammo for training because it is all going to the mid-East.
The best way to train is to have combat units who have just rotated back be the OPFOR. The next best way is to have a unit that has played OPFOR regularly. Video game simulations are way, way down on the list.
Does the latest version include the Abu Ghraib expansion pack?
You can mod me as flame-bait but this is what new recruits need to know - the consequences of their actions, and indeed the decision to go to war itself, in the eyes of an international audience.
-Nano.