ATITD2 Early Impressions
Darniaq writes "While a relatively small game as defined by player count, A Tale in the Desert was a rather robust experiment into just how much crafting a massive online gamer would like to do. The game is also more evocative of a massive online real-time strategy game than a roleplaying one ala Everquest or City of Heroes. And now there's a sequel. The staff at Grimwell.com has temporarily relocated to Egypt, and provides a live report."
Every time I see ATITD I think it's Alone In The Dark (calssic pre-resident evil survival horror game), fsking dslexyia.
Shouldn't that be "gnikcsf aixelsyd" ?
just how much crafting a massive online gamer would like to do
Perhaps they should craft themselves some running shoes, and lose some of that mass?
Curiosity was framed. Ignorance killed the cat.
the law appears for several days in voting booths distributed over all of Egypt, and players can vote on it. If the law gets a two-thirds majority, the developers will then change the game code to implement it
:)
Cool. Now we (yes, I live there) can get to vote on our laws in a computer game, at least
Blearf. Blearf, I say.
Collecting wood is a simple as clicking on a tree, then waiting 60 seconds for the wood to respawn.
What fun! That's definitely worth $13.95/month. I can't wait for the "paint drying" mod.
While (a relatively small game as defined by player count), ([A Tale in the Desert] was a rather robust experiment into (just how much crafting [a massive online gamer] would like to do).
In other words,
1) A Tale in the Desert is a small game, yet
2) It is a rather robost experiment into:
3) Just how much crafting a massive online gamer is willing to do.
The only stupid part about the sentence is the term 'massive online gamer', which implies a massive guy sitting around playing a game. Now, this may be true in many cases, but certainly not all.
It is the game itself that is massively multiplayer ... not the gamers.
at least we're being honest here
You're right. How could they possibly put a game that doesn't have a giantic budget nor the support of any hugh corporation... what is /. coming to...
All they got is a bunch of nerds hooked on it. And I think they forgot to implement H&S.
- These characters were randomly selected.
Because there's a chance in the Sims that my characters will have sex, whereas in the real world...
"MMOGs are like treadmills that make you fatter."