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PlayStation Portable Chip Details

boarder8925 writes "The Register posted an article today that detailed the PlayStation Portable's chip specs. The CPU will run at up to 333MHz, and its frontside bus at up to 166MHz. The graphics system, operating across a 512-bit bus, will be capable of rendering 664m pixels per second and 35m polygons per second. Its core, operating at 166MHz, will include 2MB integrated buffer DRAM."

4 of 147 comments (clear)

  1. Well thats just great, but... by Qapf · · Score: 5, Funny

    exactly how many backpacks of batteries am I going to need to go 24 hours without a socket? /gba owner and proud of it.

    --
    What does one cow say to the other? Moo.
  2. Re:Relative performance by xgamer04 · · Score: 5, Funny

    ...[it] does give you a hint that the PSP will have proper, immersive 3D gaming capability...

    At that screen size, the immersiveness will be spectacular.

    --
    When you look at the state of the world, how can you not become a radical, liberal anarchist?
  3. Re:NetBSD, here we come! by Sevidrac · · Score: 5, Funny

    Or, you know, you could play video games on it.

    Honestly, I never understand why people want everything to run an OS. Oh noes, the kernel corrupted on my linux toaster. Now it burns on one side and does nothing on the other.

    --
    What luck for rulers, that men do not think. - Adolph Hitler
  4. Re:It IS just like the PS2! by Guppy06 · · Score: 5, Funny

    "crippled by 640KB of memory."

    Are we talking about the PS2, or the PS/2?