Half-Life 2 Preloading from Steam
Nos. writes "For those of us using Valve Software's Steam platform, we can now begin 'preloading' Half-Life 2. The article explains that this will download an encrypted version of the game that you can unlock when you purchase it. They only say that purchase options will be available soon."
It's been pre-Slashdotted. You get an error saying their servers are already too busy doing preloads and to try again in a few hours. If you want to see the in-steam announcement though, go here.
...one, zero: http://www.filerush.com/torrents/Half-Life%202%20P reload%20Cache.torrent
I call shenanigans. DisC was specifically written for taking apart Turbo C dos executables. If you were genuinely following a trace like this, you would have almost certainly just intercepted the outgoing call to "_vis.dll" and loaded the truth value inline - not like you wouldn't have had enough room to work in.
This should be modded "Funny" since the poster makes it clear this is a joke by his usage of "syke" in his signature. Being syked is the 80's equivalent of the aughts being punk'd.
-AC
It also puts Sierra in the not so enviable position of selling a product directly to the customers while also selling it to retail. Retail isn't happy when they get undercut by the guy giving it to them. Especially places like walmart. Of course, they're also building a way to eventually circumvent the retailers AND the publishers, which Sierra isn't happy about, as you noted.
Of course, not every game can be sold via steam like scenarios. The FPS market comes with a lot of assumptions about the demographic. Dominately technical, online (broadband)and expensive computers. Take out any of those and steam just doesn't make sense. If Valve wants to branch out to a broader demographic by making games in the vein of Popcap, you really need something tied much closer to the browser than a standalone app just for shopping. Or if they want to sell something like Deer Hunter to people that don't live on the internet or read PC Gamer magazines, then a nice orange box at walmart is still your best bet.
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Open Source Sysadmin
As far as I know, it's only preloading stuff that won't change between now and the time the game ships. Graphics, sounds, levels, anything that's done. The actual game engine itself probably won't load until you pay for the game. I'm sure someone will eventually figure out how to decrypt the cache file, but it won't do much good without the game engine itself.
everyday is another shooter.