Slashdot Mirror


10Gbit to the Home by 2010

womby writes "Nihon Keizai Shinbun report (Japanese) that NTT, Fujitsu and the Japanese Government are forming a working group to develop internet technologies that will hopefully allow homes to receve 10 gigabit internet connections by 2010.
'The Japanese government (the Ministry of Public Management, Home Affairs, Post and Telecommunication) are going to start a development plan next year that will increase the speed of the internet in Japan to 100 times faster than the current 100MB fibre internet, with partner companies it is aiming for completion by 2010.' A complete Translation is here, if my blog gets beaten into the ground try the Coral Cache Link."

7 of 286 comments (clear)

  1. Re:Uhh... by ron_ivi · · Score: 3, Interesting
    First, we need hard drives and system buses that can get the data moving at this speed.

    But you don't need consumer drives that fast. I suspect the plan (of the carriers) is to have your data on big storage arrays at your ISP - for better lock-in to your ISP.

    This bandwidth, if it's low latency, would make a thin/diskless client much more practical than it is today.

  2. Scary by Vilim · · Score: 3, Interesting

    This has the potential to make the internet a worse place than it is today. Currently, a 56k or cable modem when it is a zombie in a 14 year olds bot army cannot do much damage alone. The "1337" 14 year old must accumulate a huge number before he can make any real difference.

    With 10 gigabit, the kiddie just has to get a few bots to cause a server to die, or if they are persitant enough to accumulate a huge amount of bots, they can do huge amounts of damage to the internet

    Barring the advent of far more massive media, who, besides universities and governments would really need a 10 gigabit internet connection anyways?

    --
    History will be kind to me, for I intend to write it - Sir Winston Churchill
  3. Multimedia, Video & Multiple Devices by Donny+Smith · · Score: 4, Interesting

    Hard Disks - you don't need HDD for video conferencing and such.

    Buses - if you have 10 devices (3 TVs, 2 PCs, 2 video phones, 4 security cameras, 2 PlayStation 5) in your home, it shouldn't be too hard to use up that bandwidth. Any particular device alone wouldn't need to be able to use up the bandwidth, but all together, they could.

    Just imagine how much bandwidth could be consumed by four kids playing virtual-reality games on the Internet...

  4. How about the latency? by NoMercy · · Score: 3, Interesting

    Though not a major factor in everyones lives, I'd personally like to see the latency dealt with as well, things may be getting faster but it seems latency is largely ignored, there's not much hope for global telecommuiting if they don't address the latency as well *mumbles about that 10ms lag on adsl lines*

  5. Re:Why? by ImaLamer · · Score: 3, Interesting

    Why... A beowulf cluster of this size

    Seriously though, if the next Playstation is going to rely on distributed computing this would be the thing that makes it a reality.

    Seriously, imagine p2p networks that spring up to and combine computing power to solve any math problem.

    We can all build nukes! Forcast weather for the whole planet!

    Imagine the cool "beowulf live" distributions that spring up - boot and enjoy holographic video (rendered on demand!)

    It's not the connection speed, it's the potential to combine computer power that makes me drool.

  6. Re:I'll believe it by aldoman · · Score: 3, Interesting

    No, I disagree.

    With Standard Definition Movies (in XViD and DiVX formats), the filesizes are remaining at around 700-1.4GB (1-2CDs). Not only that, thanks to more faster CPUs, more compression can be done which means a lower bitrate is needed for the same quality.

    Not only that, home connection speeds have went from 512/768 to 2,3 and soon 4 and 5mbit/second.

    Some things are the same, but music and movies are just staying the same size (unless HDTV rips start coming, but that's a long way off as we currently have no way to transfer a HDTV rip to a TV without use of large HDDs etc) which is bad, bad news for the music and movie companies.

    For games, they have gone from 1-2CD in 2000, to 3-5 CD (or one DVD).

  7. Let's think scientific research. by Vlion · · Score: 5, Interesting

    OK.
    In a research project near my university, a professor wants to be able to store roughly 30 GB/s.
    He is sampling some states in the nervous system.
    O'course, he a bio prof, but that gives you some idea about scientific computation.

    Now, let's think video.
    Say in 10 years professional movie makers film in voxels, not pixels. That takes an incredible amount of storage.

    Or say gaming- instead of relying on mega-servers to handle your rpg, you can run a 256-player game from your home machine without blinking.

    I would wager only bus limitations prevent one from doing that with a modern 2 CPU system. :-)

    --
    /b
    |f(x)dx = F(b) - F(a)
    /a