NYT Profiles Creator of Black & White and Fable
Amy's Robot writes "The NYT has a profile of Peter Molyneux, creator of 'Populous,' 'Black & White,' and the upcoming 'Fable.' In Fable, the moral decisions you make affect the character's appearance, the outcome of the game, and so on. You get the impression that Molyneux's unconventional approach to game design infuses each of his creations with something more than your average game. Fable will be released for X-Box on September 14."
-1 for on-topic first post.
Well, like in Black & White the development goals shifted around a lot and like Black & White the initial reviews are good...
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Isn't a violation of someone's civil liberties to profile them? I mean, shouldn't that be stopped? Especially when it comes to Black & White... racial profiling is wrong!
Well, I Villagers need food... really liked the game.
In fact, I found it quite Villagers need food... addictive.
Hell, I had a game tester job back in those Villagers need food... days, and I would spend my evenings playing that after a hard day's playing something else. Villagers need food...
It even did stuff like tell Villagers need food... you you'd been playing for a long time in a fun way. Once I came home straight from work and just played until the little devil Villagers need food... helper told me "Hey boss, its gettin' kinda late. Maybe you should rest a little.", that was surprising, and it made me realise it was 11:30 and I'd been playing for over 5 hours straight! : )
Villagers need food...
death...
But man, the last level was a bitch, I never actually finished it. I get the feeling the game was released unfinished. In fact, I'm sure it was death.... That's why I like console games better, at least there is an authority such as Sony or Nintendo that forces the devs and editors to actually FINISH the game before they release it. Villagers need food... On PC its free-for-all, "patch it later" mentality. Sad really.
death...
death...
You can't take the sky from me...
Hey this is cool. This is my starting evil character in the game.
After doing some non evil stuff, my character now looks like this
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B&W was a *GREAT* game. I logged about 350 hours on it and its expansion pack (it keeps track for you). The final level of B&W took me 40 hours alone.
:)
All I know about Bush is I had a job when Clinton was president.
you probably got your ass fired for playing B&W everyday.
A couple months later, they came over to my apartment for a visit. The first thing his wife did when they came is was pull the CD out of her purse, hand it to me and say, "don't ever give him this again!".
Now *there* is an endorsement for a video game.
A goal is a dream with a deadline
Utopia was the first one. Boo-hoo you can't rush. What a bummer...game has to actually be decided by strategy! The game can't be won militarily? It must suck, then! kekekekekekeke OMG Zerg rush ^^;;
Shutting down free speech with violence isn't fighting fascism. It IS fascism!
"Mr. Molyneux is both excited and anxious about the amount of flexibility in a game that allows the male hero to murder or marry almost any woman or man in Albion."
oh no! this is going to be the downfall of video game families everywhere! everyone write their senators and congressmen immediately and help protect our video game family values!
E.g., since we're talking about its creator, when I played the first Populous, once let it on auto-play, just to see how the computer plays. The "evil" guys were just minding their business, building their evil towns and planting their evil crops. The "good" guys suddenly built an army and slaughtered them all. Who was good and who was evil there?
I can explain. The "good" guys had water-tight intelligence that the evil-doers had the capacity to launch an attack in less than fifteen minutes, and had to pre-emptively go to war.