What's Up With Computer Audio?
Mr.Tweak writes "Last month during QuakeCon it became clearly apparent that computer audio has become somewhat of a forgotten component in the computer industry when talking to gamers and listening to companies at the gaming event. We'll present some benchmark numbers of five different sound solutions as well as provide commentary along the way on our thoughts of computer audio solutions and what should be done to improve things using nVidia's SoundStorm APU as an example."
Castle Wolfenstein, first version, 2D ascii, on a Commodore 64...
They had a neat trick. To unlock safes, you had to push the volume up of your monitor to the max to hear the "click". But when an SS entered the room and screamed "Achtung" at the max volume the C64 could produce, you would jump 3 feet behind and rush to take back control of your keyboard to take whatever action necessary to get out of this mess.
The C64... ahhhhh... the good old days.
Remember the year 2000? They promised us flying cars. They delivered the PT Cruiser...
They had 5.1 headphones
Excellent, finally a product for us people with 5.1 ears!