Slashdot Mirror


Ico Sequel Revealed

Jonathan Prugh writes "1UP has a story on Wanda and the Colossus, the "sequel" to Ico (formerly referred to by Sony as Nico). Screenshots are available at Namako Team, and IGN has an article on the sequel as well."

4 of 32 comments (clear)

  1. Re:Huh? by Compuser · · Score: 2, Interesting

    In that case the screenshots don't do it justice.
    That was horrible. All grey and washed out.
    Didn't look like there were many weapons.
    Lame character model.
    Are you sure it looks good and this was just
    inept screenshot taking?

  2. Wow, I'm psyched by amarodeeps · · Score: 4, Interesting

    Okay, so I'm a big Half-Life fan, I really can't wait for the sequel to that game to be released. But my OTHER favorite game of all time has to be ICO. This game approached, more than any other that I've ever played, the sort of ideal achievement that a video game should approach: it coordinated an atmosphere, along with an explorable world, and a simple objective with interesting puzzles, and deep characterization--although, ironically, you never really learn too much about any of the characters in the game. The sound cues are beautiful, and the graphics were extraordinary for the place and time (an early release on the PS2).

    I realize this is kind of a fawning review of this game but really--if you think this is anything like something you would appreciate--check it out, and be excited for the release of the sequel. I believe ICO came closer than anything I've played before to being a work of art.

  3. Re:Huh? by Hadlock · · Score: 4, Interesting

    Rather than sell the "community" copy of ICO to gamestop, it keeps changing hands from player to player for what the previous person paid for it; usually $15. I currently own the community copy, and I'm the 6th owner, with about 4 more people that are waiting to play it. Sales numbers for a one time playthrough game mean nothing when it comes to overall market penetration.

    --
    moox. for a new generation.
  4. emersive... by ddsoul · · Score: 3, Interesting
    What I loved about ICO was it threw you into this whole new world, it felt cold, it was HUGE and very emersive. I remember parts of the castle where it literally took me almost a minute to run across a path to reach the other end, but it was like the scenic route everywhere you went. The imagery was just so amazing that I could really literally stare at the screen running back and forth and admire this art in motion.

    Its one of those games where you want to show it off to your friends, something I'm guilty of when I play a great game.

    Now imagine the depth that ICO had but without the confinements of the castle walls - I can't wait for this unofficial sequel even though it may have no relation to the previous story. The thought of a new world with the style of ICO excites me. I think I can easily speak for all ICO fans when I say this makes US all giddy. =)

    --
    *604x