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Irrlicht - Fast Realtime 3D Engine

Surye writes "Though a few days late on the release, Irrlicht has released version 0.7 of its engine. The site describes it as 'an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.' Bindings for java, perl, ruby, and python, and it is platform independent (only implemented currently on Windows and Linux, but when it moves to other platforms, the code will be completely portable). The feature list is simply amazing, and since it's still being quite actively developed, I can see this becoming a major player soon."

3 of 221 comments (clear)

  1. That is nothing by Anonymous Coward · · Score: -1, Troll

    My Superduper Fast Anytime is Realtime 4D Engine can render on platforms that dont even exist yet.

  2. It's not open source! by Anonymous Coward · · Score: -1, Troll
    Check the FAQ. You have no access to the code. He will open the code when it hits 1.0, but untill then you'll just have to trust him.
    From the faq:
    Is there no CVS / Can you send me the code of the current development version of the engine?

    No, I cannot send you the code I am currently working on. ... etc.
  3. Re:Will It Last? by abigor · · Score: 0, Troll

    What makes you think the source code is available?

    Newsflash: it's not.