Sky Captain and the Films of Tomorrow
professorfalcon writes "Foxnews.com has an interview with the stars of Sky Captain and the World of Tomorrow. They talk about their experience hugging a green screen for the entire film, and how the movie is 'unlike anything most audiences have seen before. It uses no sets, only computer generated imagery.' So most audiences didn't see Star Wars?"
Tron only used sets for about ... what 30 minutes, maybe, of a 90 minute movie?
Heavy use of blue-screened backdrops isn't THAT new...
"Stupid! Stupid stupid stupid stupid! I touched the hot wire right there - I'm an idiot!"
I saw it last night -- highly recommended. It will probably will come to be regarded as the "Star Wars" of this decade -- something that changed the entire nature of filmmaking.
:-)
There may not have been any sets, per-se, but there were a fair amount of props used in close-ups (like where the characters were leaning against a railing), so not absolutely everything was painted green.
Chip H.
There's an article about this on Apple's website:
Apple - Pro/Video - Kerry Conran
Actually, done on a Mac.
I wonder if that's why Gwynneth's child is named Apple.
"Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
Yes, it was blue. An on "set" picture shows them in front of the blue screen.
http://www.popularculturegaming.com -- my blog about the culture of videogame players
"So why did green take over? Is green dye just cheaper or is there a technical reason behind it?"
The technology of blue/green/organge/whatever screens is called "chroma key". The computer knows that anything of the key color is "background" and should be replaced with other imagery. They use those bright, stand-out colors for that reason -- those colors are unlikely to conflict with real actors or props. The computer could replace another color, e.g., black, just as well, but black appears normally all over the place.
They use the same technology for the "magic weather maps" you see the meteorologist stand in front of during modern TV weather reports. The map isn't really there; the meteorologist stands in front of a color screen, and the map is composited in electronically. You can occasionally see a goof where some part of the meteorologist's wardrobe is too close to the screen's color, and the map "bleeds through" and the person appears "hollow".
dragonhawk@iname.microsoft.com
I do not like Microsoft. Remove them from my email address.
Even given the technology, how many people/effects teams out there are going to have the talent and skill necessary to create and animate a convincing CG actor doing a good, convincing CG performance? Plus you'll still need good voice actors.
The geeks, voices actors, artists and digital puppeteers will be the new "movie stars" with huge paychecks, only without all the glamour. Though maybe this in some ways is better than an average actress with nice T&A getting paid millions, I sincerely doubt it's really going to shake the movie industry to its foundations or anything. I don't really care if celebrities act like babies, I don't have to deal with their day to day attitude... I just have to be able to watch and enjoy their performances.
Besides, I don't think human audiences will ever totally connect with an actor that isn't real. Many movies' success are greatly influenced by how recognizable the stars are. If you're a fan of a particular actor, you're probably more likely to go out and see their movies, right? Will people have this same sense of attachment and "loyalty" to CG characters, even if the same characters are used throughout different movies? I kind of doubt it.
Also, I think your 3 year estimate is a little optimistic. The most lauded, advanced CG character in a live action movie ever created, Smeagol, was still quite recognizably a CG character in many scenes, and Smeagol had many aspects of a "creature" to him, something unrecognizable that our minds can't as easily recognize as "fake" because we don't have anything to compare it to. Unobstructed, unmasked, convincing human CG characters are going to be many, many times more difficult to create than gollum was.
Plus, the Lord of the Rings trilogy were some of the most successful movies ever to heavily use CG, but just as much energy seems to have been put into finding good locations, creating elaborate and convincing physical sets, and finding the right flesh-and-blood actors.
CG is increasingly going to become a more important element of movie-making, and it may trim down costs here and there, but I think it's going to be a long time (decades, at least, probably) before we see another dramatic shift in the way CG changes movie-making. But then, I'm not in the business and I'm not really a great visionary. It would be cool to be proven wrong, but there's always the possibility that the heavy use of CG and digital effects will just create a whole new host of problems and flaws to deal with.
"So why did green take over?"
Ooops, got so caught up in my explanation I forgot your question had two parts.
The critical element is that the key color not appear on the actors or props. Bright blue works well for many indoor scenes and bright lighting, but does poorer in "outdoor" and low-light conditions, where blues are more common. That green color can provide better contrast then. I've also seen them use an orange screen for spaceship models which contained blues and greens. Again, the computer can key on any color; the important part is that the color not be present on the "real" stuff. I imagine bright purple or yellow would also work well in some cases.
dragonhawk@iname.microsoft.com
I do not like Microsoft. Remove them from my email address.