Smaller Networked Sony "PStwo" Officially Announced
Asriel86 writes "Tokyo Game Show has
just kicked off, and with quite a bang. Sony just
officially
announced the PStwociting a stateside release date of November 1st, 2004. The
system will be 25% smaller than the current model, will feature a sleeker
design, and a built-in Ethernet port (no adapter required). Sony also says that
there will be 120 new Playstation 2 games with online compatibility by the end
of the year. That equates to thirty games per month or about one game per day
for the rest of 2004."
That sounds great and all but did they solve the most important problem with the original PS2? Did they remember to put the power button on the front of the machine this time? IMHO, that's gotta be one of the most irritating design flaws in console history -- did it not occur to tehm that some of us would be putting our PS2's inside entertainment centers and may not have easy access to the back of the machine? I seriously hope they fixed this problem. The article seems to be slashdotted already, but I'm sure someone with more bandwidth will post the info later on in the day.
"That results in the PS2 having to spend a lot of time transfering textures between GS and regular RAM."
That one sentence not only summarizes why you are absolutely clueless about real-world console hardware design, but an entire class of people just like you.
If you want to understand the console market and console hardware, spend enough time to learn why your use of the words 'having to' in the quoted sentence is wrong at the most fundamental level.