included with the bonus disk in the DVD collection is an demo for the Xbox version of battlefront. Most of what I've read says that the console versions of this game are better than the PC version...:/
Battlefield 1942.
by
HaloZero
·
· Score: 4, Informative
The game is almost exactly like Battlefield 1942, almost tit-for-tat. Battles are fought on the ground. There are two sides, obviously, with a possibilty of a third party indigenous to the area stepping in. Vehicles are sometimes available, but those who are flight-capable are rather... shifty, and difficult to control. Each battle, infact, is based on a ticket-counter-system (Thank you, BF1942).
The game is riddled with _major_ balance issues, from the five classes of warrior you can choose and their respective weapon configurations, and weapon lag. (Weapon lag is sighting a target, firing your weapon, and somehow, the target having enough time to SIDE STEP OUT OF THE WAY OF YOUR SHOT, even after it's been fired). I do have to respect the way the game is modeled, giving the player the ability to experience almost any battle, in sequence, throughout any generation of the Star Wars galaxy. That's neat.
Final opinion: The game needs serious polish, and rebalancing. If you've played Battlefield 1942, and liked it, give this a shot. 4/5? Yeah, that'll do.
On a side note: the version of DirectX that came with the game was MASSIVELY BROKEN and lead to SERIOUS STABILITY ISSUES with Windows XP. Downloading the (allegedly) same version of DirectX (9.0c) from the Microsoft website seems to have fixed the problem.
Being a geek doesn't mean you have to keep giving Lucas your money. You can stop anytime now.
You're just encouraging him.
... we get the chance to shoot an Ewok in the face.
included with the bonus disk in the DVD collection is an demo for the Xbox version of battlefront. Most of what I've read says that the console versions of this game are better than the PC version... :/
Get Virtual.
The game is almost exactly like Battlefield 1942, almost tit-for-tat. Battles are fought on the ground. There are two sides, obviously, with a possibilty of a third party indigenous to the area stepping in. Vehicles are sometimes available, but those who are flight-capable are rather... shifty, and difficult to control. Each battle, infact, is based on a ticket-counter-system (Thank you, BF1942).
The game is riddled with _major_ balance issues, from the five classes of warrior you can choose and their respective weapon configurations, and weapon lag. (Weapon lag is sighting a target, firing your weapon, and somehow, the target having enough time to SIDE STEP OUT OF THE WAY OF YOUR SHOT, even after it's been fired). I do have to respect the way the game is modeled, giving the player the ability to experience almost any battle, in sequence, throughout any generation of the Star Wars galaxy. That's neat.
Final opinion: The game needs serious polish, and rebalancing. If you've played Battlefield 1942, and liked it, give this a shot. 4/5? Yeah, that'll do.
On a side note: the version of DirectX that came with the game was MASSIVELY BROKEN and lead to SERIOUS STABILITY ISSUES with Windows XP. Downloading the (allegedly) same version of DirectX (9.0c) from the Microsoft website seems to have fixed the problem.
Informatus Technologicus