Xbox2 With Virtual PC For Backwards Compatibility
An anonymous reader writes "The next Xbox may use Virtual PC for backwards compatibility for original Xbox games. According to reports from Geek.com's Apple insider section the reason for the delay of Virtual PC 7 is because Microsoft has given it exclusively to the Xbox team. The reason hinted at: Xbox will include an IBM PowerPC 970, and current Xbox game developers are shipped G5 PowerMac."
and thin on facts.
what about the hd?
nvidias properiaty gfx chip stuff?
yes, a true tech "journalist"(forum-boy) takes couple of facts and extrapolates from there to an "obvious" conclusion. doesn't make it a fact though.
world was created 5 seconds before this post as it is.
Has been posted before on /., although there a few new details
Okay, so what will be the mechanism keeping games from being easily ported to the Mac?
I'm not saying that an Xbox running a G5 would mean you could simply copy binaries off the CDs and run them on your iMac, but it would seem to me that this would remove most of the larger technological barriers that keep Carmack's crew from simply emitting Mach-0 executables at the flip of a switch.
The obvious one that springs to my mind is the lack of DirectX, but since they have obviously got the Xbox version of it running on a G5, that's not too much of a roadblock.
So what am I overlooking, other than licensing?
Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?
I am really unsure as to how this would run the games at any respectable speed that they could be played. Unless VPC's performance has been massively increased since I last used it, it would be rather painful to play just about any 3D game on this type of emulation. This seems more like something that might work in theory, but when it comes to real-world performance, forget about it. As it is, normal desktop performance with VPC isnt the greatest for obvious reasons, let alone full-fledged 3D gaming engines. If this is in fact true and is realistically possible, then Mac gamers have much to rejoice for...
"What can a thoughtful man hope for mankind on Earth, given the experience of the past million years? Nothing." -Bokonon
There has been plenty speculation already here and on various other sites. Although it looks likely there is nothing concrete anywhere that specifically states that XBox 2 will use virtual PC (or derivative) for emulating XBox 1. What is clear though is if the XBox 2 is to retain backwards compatibility with XBox 1 there are only two ways to do it
... (See ... I can speculate too!)
a) include an x86 processor
(assuming no need to emulate nvidia chips as the direct x / 3d layer should mean ATI would work as well - assuming game developers behaved themselves)
or
b) use emulation
(speculation about VPC would be the obvious choice - although does not lend itself well to directX / 3D)
Question is how cheap are 700mhz x86 chips these days?
Nick
Electronic Music Made Using Linux http://soundcloud.com/polyp
VPC team is in Silicon Valley - tied to MS Mac Apps team, and close to Cupertino.
The barest attempt to research publicly available info will reveal this.
The VPC Mac folks have alot of former Apple, Taligent and Kaleida folks - none of whom would be big on going to WA, nor would the XBox guys be able to touch them on processor internals, etc.
"Flyin' in just a sweet place,
Never been known to fail..."
How exactly would the Xbox 2 be able to emulate a game like Halo, which copies map data to the hard disk, when the Xbox 2 will NOT have a hard disk?
The real trick of the Xbox 2 has nothing to do with the processor, backward compatibility or media.
The Xbox 2 is a Trojan horse to bring MS into the home entertainment market. What if the Xbox 2 is a set-top box that inclueds not just games, but a DVD player, DVD burner, and Tivo capability through a variant of the Media Center version of XP?
Heck, throw in a built in Cable Modem, wireless base station, and a USB 2.0 port to connect a portable MP3 player, and now you have a portal to MSN's forthcoming digital music store, and Xbox live becomes part of MSN. The wireless could connect to speakers, and or maybe a vonage style box to offer VOIP service. Now MS has the entertainment hub - buy digital music, store it on the HD, transfer it to the portable player, play games (online), play music, watch movies, record TV, burn recorded TV to disc?