Independent Games Festival 2005 Entries Announced
simoniker writes "The Independent Games Festival has just announced its list of entrants for 2005, the seventh annual contest. The awards, to be given out at next year's Game Developers Conference in San Francisco, are all about 'Rewarding Innovation In Independent Games,' and there's a total of $40,000 in prizes, including a $15,000 grand prize for both the 'Open' and 'Web/Downloadable' categories. Notable entries this year include Nayantara's online CCG Star Chamber, Chronic Logic's ball-o'-tar platformer Gish, and Digital Eel's forthcoming Weird Worlds: Return to Infinite Space, the sequel to Strange Adventures In Infinite Space."
'Rewarding Innovation In Independent Games,'
Wouldn't it be nice if the game industry could do that? $40,000 is pisswater for a major game publisher. They spend more than that restocking the vending machines.
Oh wait. The game industry doesn't want innovation. They want maximum money grab.
Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
It plays like your typical platform-puzzle game with two major things that stand out. The first is the excellent physics incorporated into the gameplay. The second is the fact that you are playing as a ball of tar. You can make yourself sticky, slippery, heavy, and any combination of these things in order to navigate the cleverly designed levels.
There is a demo available here. If you like it, definitely buy the full version and it will be well worth your $20.