Amateur Revolution?
Ant writes "Fast Company's article mentions that networks of amateurs are displacing the pros and spawning some of the greatest innovations from from astronomy to computing. Rap inflects global popular culture from music to fashion. Linux poses a real threat to Microsoft. The Sims is among the most popular computer games ever. These far-flung developments have all been driven by Pro-Ams -- committed, networked amateurs working to professional standards. Pro-Am workers, their networks and movements, will help reshape society in the next two decades."
For me the difficult part is this - how do you define "professional" and "amateur"? Do you have to be an MCSE to be considered a computing professional? Do you simply have to be paid to do something to be considered a "professional"?
The article says that in the past a lot of amatuers where displaced by people who had the right bits of paper to say they could do it. Today a lot the amatuers actually have those bits of paper, for example how many Linux programmers have computer science degrees or even some lower level computing qualification.
That amateurs can contribute is, in large part, due to the steady price deflation of equipment, especially equipment based on semiconductors. Declines in the cost of a near-studio quality audio rig, software engineering workstation, or a good quality CCD astrophotography camera make these tools accessible. Low cost chips that enable the networking of the amateurs (remember when 2400 baud dial-up was charged by the minute?) so they can work together.
Thank You Gordon Moore!
Two wrongs don't make a right, but three lefts do.