Tribes Vengeance Now Available
nevermore94 writes "After a long wait, Tribes: Vengeance, the latest game in the Tribes series has finally shipped to retail stores in the United States. Reviews are available at
ActionTrip,
GameSpy,
GameZone, and
WarCry .
After playing the multiplayer demo I feel this latest version feels a lot more cartoony then the prior versions; the vehicles feel like they only 2lbs and have no inertia at all. Gameplay is very fast paced (think Quake 3) and the maps feel small. Kinda disappointing.
I dunno. I know it's a sequel to 2, but it doesn't feel like it's worth $50.
With T2, the gui was rather nice and easy to get around in. With T:V it seems rather cluttered. The only advantage T:V has is the "quick weapon suit switch" on a grid of 3x3 keys. Takes a little getting used to, but it works.
The maps seem to be quite a bit smaller than in T2. With T2 you had to do quite a trek over mountains and such to even see the enemy base. With the maps in T:V it seems like a deathmatch map.
There doesn't seem to be as many weapons, but maybe because it's a demo? The machine gun seems to fire rather slowly and be rather ineffective. The shotgun seems to be moerso there for looks. The shield-boomeraing thing is fun though, yet I have not made a single hit with it. The actual fighting among players seems slow paced.
I used to play T:2 quite a bit back in the day, enjoying the quick download of new maps, and despising major leage shifts-of-gameply mods like the Shifter mod(you spent most of your time figuring out the mods and setting up suits while one person kept capping the flag over and over). With T:V, I don't see myself playing it for hours.
After getting into Unreal Tourney 2004 it seems to be that's what Tribes 2 should have been.