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System Shock 2 Retrospect...and Possible Followup?

Starsmore writes: "Gamespot has a retrospective on the 1999 cult classic System Shock 2, which normally isn't that big of a deal on it's own, although it's a nice read for those interested in some of the stories behind the production of System Shock 2. The biggest draw is that tucked at the end of the article (and shown below for those that don't want to RTFA), is this: 'But why even look back at System Shock 2 at this point? Because Irrational has been, and it plans to make a related announcement this Friday (tomorrow). The studio has decided that it wishes to further what it started in System Shock 2--to work on games that promote "emergent" gameplay--open-ended exploration that offers many choices and combinations of options to players. You'll see what we mean tomorrow. Be sure to come back then.' " Could this possibly mean a sequel to the System Shock franchise? Update: 10/09 22:30 EDT by C : As many of you suspected, Irrational is in the process of developing BioShock , a "spiritual successor" to the System Shock games. Here's hoping they can distill much of what made games like System Shock and Thief so successful, yet succeed at their aim of building a game with truly emergent gameplay.

4 of 257 comments (clear)

  1. Obvious answer by Per+Wigren · · Score: 4, Funny

    Could this possibly mean a sequel to the System Shock franchise?

    Wait until tomorrow and you will find out.

    --
    My other account has a 3-digit UID.
  2. Reading the article for hidden meaning? by Dancin_Santa · · Score: 5, Funny

    Is that like reading Slashdot for the trolls?

  3. Real announcement... by Mike+Rubits · · Score: 5, Funny

    "We've got nothing. Suckered you along there for a while, didn't we!"

    I'm waiting for a company to try and do something like that.

  4. cooperative play by greyhoundpoe · · Score: 5, Funny

    I still remember the cooperative multiplayer, crawling through that damned ship while on a phone line with a friend of mine. That was hands down the best cooperative-horror game experience I've ever had. Both players could specialize--I hacked, he fought--and the entire experience was so *immersive*. We still talk about one moment when, hacking a crate, he had the bright idea to come up behind me, groan "I'm... sorry...." into the mic, and club me from behind. I knocked half the stuff off my desk trying to turn around so quickly. Screw Doom 3. I miss System Shock 2.