System Shock 2 Retrospect...and Possible Followup?
Starsmore writes: "Gamespot has a retrospective on the 1999 cult classic System Shock 2, which normally isn't that big of a deal on it's own, although it's a nice read for those interested in some of the stories behind the production of System Shock 2. The biggest draw is that tucked at the end of the article (and shown below for those that don't want to RTFA), is this: 'But why even look back at System Shock 2 at this point? Because Irrational has been, and it plans to make a related announcement this Friday (tomorrow). The studio has decided that it wishes to further what it started in System Shock 2--to work on games that promote "emergent" gameplay--open-ended exploration that offers many choices and combinations of options to players. You'll see what we mean tomorrow. Be sure to come back then.' " Could this possibly mean a sequel to the System Shock franchise? Update: 10/09 22:30 EDT by C : As many of you suspected, Irrational is in the process of developing BioShock , a "spiritual successor" to the System Shock games. Here's hoping they can distill much of what made games like System Shock and Thief so successful, yet succeed at their aim of building a game with truly emergent gameplay.
Maybe you've forgotten that Final Fantasy is NOT a role-playing game? Where's the role-playing in "Uhh... Yes." and "Uhhh... No." in your dialogue? When your character is all but faceless and plays himself? That's an adventure game, where you run around and save the world and watch the character emote on their own.
"You can't fight ideas with bullets."
Then you're a fool. America isn't perfect, but as they say, the sins of the West are the sins of the world.
If your bitterest enemies are people who hack the heads off civilians, then I would say you're doing something right.