Would You Pay for Steam?
dasmurf asks: "Many users have discussed this possibility. Now that Steam has pioneered the biggest online game delivery system to date, is it as simple as that? Read my concerns about the Steam Subscriber Agreement. Has anyone else read this agreement? Should Valve change it? If you love Valve's games but you've never religiously kept an eye on your credit card statement, maybe this will give you more reason. ;)"
This is precisly why I don't want anything to do with Steam or any other similar technology. Anyone who falls for this is a complete sucker. They get you to install software they have almost complete control over... what did you think they'd do next?
Um... how the hell can you slashdot slashdot.org? And if it were slashdotted, you most certainly wouldn't be able to read your comment...
Speculation. I'd pay for Steam - because it will deliver me the games I want to play in a timely fashion. I'm not interested in game packaging. Buying CS:CZ was flawless for me, the whole interface and procedure was excellent. If I do have to subscribe, I'm not bothered. I'll work out the pricing and see whether it works out better for me. Otherwise I won't bother. You may remember that Valve has previously talked about two Steam payment methods - subscription (all Valve products within your sub period) or product by product. This would seem to still make sense.
Also, you have to bear in mind that I'm not an idiot and I know how to use my online banking service to check what's going out of my account.
Free iPods - now in the UK!
First a quick rant, I bought HL2 to get CS:Source now, the only bitch is, I already owned CS:CZ, so It feels like I paid for it twice. And CS:Source doesn't have bots, so CS:CZ is the only offline play around.
They hit every standard aspect, they own everything, you cant do anything but play the game, and you have no rights. Typical EULA.
My understanding is EULA's can't over ride laws, example put yourself into indentured servitude.
So, I think creating 3rd party programs to work with STEAM cant be blocked by the EULA as its outside the scope of the software use.
Maybe we need a consumers rights bill for software. We finally got one for spyware in the US.
Half-Life
Sign up for a subscriber system from a company with a track record of one game? Yeah right. Valve hit the gold mine with Half-Life, but thus far they've proven to be nothing more than a company with producer problems and a sell-out who resorts to buying player-made stuff to support them.
Comment removed based on user account deletion
This was posted AC (score 0) and within a few minutes modded down to -1 (overrated.)
Just what's overrated there? Even if it wasn't a particularly good post, at score 0 it was hardly 'overrated.'
In fact I thought it was a very good post. It's exactly what I'm thinking. When they made it impossible to play CS anymore without selling your soul for Steam, I quit playing it. If I were a rich man who could afford to throw thousands of dollars away on a principle, I would have sued them for it - I paid for a game that they then proceeded to make unplayable unless I signed away my rights on a new deal where they hold all the cards.
Am I and the 'overrated' AC above really the only people that care about such issues? Is everyone else here really happy to go along with whatever lopsided agreement some company wants out of them, as long as they get the pretty flashing lights to entertain them?
I guess anyone that fits that description is indeed a 'sucker' and will get what he deserves.
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Friends don't let friends enable ecmascript.
I activated Half Life 2 for free with a coupon that came with an ATI All-In-Wonder Radeon 9600 Pro video card. At no time have I entered my CC information into Steam. Therefore, it's impossible for Valve to start automatically charging me for a hypothetical Steam subscription.
Suppose that I had purchased HL2, regardless of what's in the EULA, I find it hard to understand how could they charge me without my authorization. Did you know that a typical credit card charge-back fee paid by merchants is $60.00? If Valve decided to sneak in an automated charge, how many people do you think would issue charge backs. Do you really think Valve could afford this along with the accompanying negative publicity?